Dawnbringer Item in Not Forgotten Realms | World Anvil

Dawnbringer

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Dawnbringer

  Weapon (longsword), unique (requires attunement by a Creature of Non-Evil Alignment)   Lost for ages in the Underdark, Dawnbringer appears to be a gilded longsword hilt.   While grasping the hilt, you can use a bonus action to make a blade of pure radiance spring from the hilt, or cause the blade to disappear.   While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade.   You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.   The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.   While holding the weapon, you can use an action to touch a creature with the blade and cast lesser restoration on that creature. Once used, this ability can’t be used again until the next dawn.   Sentience. Dawnbringer is a sentient neutral good weapon with an Intelligence of 12, a Wisdom of 15, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.   The sword can speak, read, and understand Common, and it can communicate with its wielder telepathically. Its voice is kind and feminine. It knows every language you know while you’re attuned to it.   Personality. Forged by ancient sun worshipers, Dawnbringer is meant to bring light into darkness and to fight creatures of darkness. It is kind and compassionate to those in need, but fierce and destructive to its enemies.   Long years lost in darkness have made Dawnbringer frightened of both the dark and abandonment. It prefers that its blade always be present and shedding light in areas of darkness, and it strongly resists being parted from its wielder for any length of time.  
Forged by Netherese worshipers of Amaunator and found in tomb of half-elf sorcerer Brysis of Khaem in Underdark.   The Sun Elves were also known as the Gold Elves. The last beings known to properly use the fifth scroll were the elves of Myth Drannor, with the use of the GOLDEN GROVE Quess'Ar'Teranthvar. Myth Drannor is populated by Eladrin- who were High Elves. The Sun Elves were considered a breed of High Elves. Gold is everywhere, and Dawnbringer is a gilded sword hilt. The biggest issue of Quess'Ar'Teranthvar is that the elves were able to supposedly understand the fifth, and a kind of sixth chapter by the creation of the golden dragon. This way to rearrange and walk through the whole set is fascinating, but doesn't quite fit with how the Ars Factum specifically was a keyed document.   What if, somehow, by some insanity, Dawnbringer is related if not -the- key to the Ars Factum. Something that an ancient Netherese wished not to fall into the hands of anyone. What if Brysis of Khaem had figured this out, and took the sword into their tomb, and sunk it far away? Many people, including myself, wonder why a creature evil enough to rise as a Wraith would be clutching such a holy artifact so close to their chest? Dawnbringer burns evil creatures who wish to wield it, what if Brysis was a good hearted creature turned evil by the underdark or somehow by the aftermath of Gromph's spell? What if Brysis knew that Dawnbringer could be used as a key to the Ars Factum, to restore Netheril's mythallars? Or maybe that Dawnbringer could be used to bring an end to them? You don't just get to play around with the Netheril and legendary artifacts, Perkins! THERE MUST BE SOMETHING! You can't just introduce major artifacts that enabled magical powers beyond the limits of Mystra's ban into a universe via a level two party in a fifth edition module!!! And more importantly, how the bloody heck does anyone explain it even being within two hundred miles of VELKYNVELVE?! Three hundred miles from the buried realms? I've cross referenced three books infront of me, scoured two forums, and crashed my browser with all these wikis- someone- please explain Dawnbringer! -faints-   Appendix: Times the Nether Scrolls were discussed before here.   http://forum.candlekeep.com/topic.asp?TOPIC_ID=14174 http://forum.candlekeep.com/topic.asp?TOPIC_ID=14212&SearchTerms=Quess%27Ar%27Teranthvar http://forum.candlekeep.com/topic.asp?TOPIC_ID=5480&whichpage=2&SearchTerms=Quess%27Ar%27Teranthvar http://forum.candlekeep.com/topic.asp?TOPIC_ID=17592&whichpage=2&SearchTerms=Quess%27Ar%27Teranthvar http://forum.candlekeep.com/topic.asp?TOPIC_ID=19062&whichpage=2&SearchTerms=Quess%27Ar%27Teranthvar   Okay I have an answer but you probably wont like it as I'm making it up myself (based on canon). So i'll split the text up into quotes and explain my interpretation before moving onto the story   quote:   In ages past, at the height of Faerun's great empires of magic,       So there are numerous great empires of magic. This text doesn't specify which one so I will pick one that isn't Netheril.   quote:   the halfelf sorcerer Brysis of Khaem was interred in a floating tomb.       Given that the place is called the lost tomb of Khaem I am not going to make Brysis be born in Khaem because it would be weird to have her tomb as her place of birth (what happened to the other people and how could an entire floating settlement fall into a crevasse and end up in the underdark - it would have to be a massive crevasse that went down for miles). Also Netheril was noted for not being kind to elves or other races so I'm not going to make her from Netheril.     quote:   The rise of the demon lords has awakened Brysis from the eternal sleep of death as a wraith, served by spectres who were once her loyal retainers.       Apart from the eternal sleep of death part I am going to interpret this as Brysis was already an undead. Mostly because it suits my interpretation and because it doesn't specify that her loyal retainers were ever anything other than spectres.     So here is a date from Grand History of the Realms that I'm using for this backstory     quote:   -306 DR Year of Wan Shades: Elven adventurers from Rystall Wood destroy a greater shadow in the depths of Heroes’ Helm, causing the release of thousands of shadows across Seventon. The Syndicate of Celestial and Righteous Law go to great lengths to destroy all undead in the region, regardless of their intentions.         So we have a bunch of adventurers (elven in nature and most likely not of netherese origin as the netherese were a bit xenophobic). They travel to a hillock known now as Heroe's Helm which is in fact the remains of a fallen enclave. They destroy an ancient shadow (former archwizard) who was served by hundreds (maybe thousands) of shadows. The shadows run amok and the church of Amaunator spends many years hunting them down.   What if Brysis was one of that group (Netherese were also not fond of sorcerers apparently). What if she was slain and the party did not know she would rise again and was turned into a greater shadow also. Or what if the party could not bear to destroy their former colleague or lacked the power after fighting a former archwizard.   What if Khaem is actually a misspelling of Khaern (which sounds phonetically like cairn). What if the party imprisoned her within the enclave and Brysis got the mythallar partially working again (enough for it to power a tower or chamber) only for it to run out of magic over the Thar region (a dragon named Embrurshaille drained an awful lot of magic and life from the region between -333 DR and -150 DR and turned it into a wasteland). Whereupon it plummeted into a crevasse and disappeared.     Dawnbringer would be Brysis' sword from when she was alive that was interred with her. It could of Cormanthyran origin rather than Netheril (Cormanthyr being another great magic nation of that time which was at its height then).   The sun worshipper link is made erroneously afterwards by historians because the clergy of Amaunator goes to great lengths to eradicate the shadows so historians assume the party were part of that purge.   So in recap of where we are at, we have Brysis Khaem, not Brysis of Khaem. We have Netherese crap everywhere, and a half elf netheril noble somehow. We have the use of Sovereign Glue and a legendary golden sword hilt. We have MUMMIFIED corpses with their belongings, like ancient egyptian stuff. We have a calendar stone from Netheril. We have a lowly halfling adventurer who was ACTIVELY seeking the lost tomb, so it's known about somewhere. We have untranslated runes on the map. We have a woman BOUND to her tomb? How? Specifally the tomb was CREATED during a time of high magic. And lastly, confirmed it fell in a crevasse and slipped into the underdark over centuries, and confirmed the DEMON LORDS have stirred her somehow. So, I think my whole "Key to the nether scrolls" idea is only viable if the sword was already ancient by the time she had it- and the sword may have had no importance to her- she likely took it because it's pretty and valuable. Brysis will likely tell us absolutely nothing of the sword, which means as important as this legendary noble netherese oddity was, Dawnbringer- the sword we know nothing about, is something even she would see as supremely valuable. So- I don't know. The heck is this sword, and how has there never once ever been a sword named DAWNBRINGER in all of DND?   Thanks for reading, everyone- let's keep going! Who can decode these runes- pretty gibberish or actual clue?   [PS: I'm tempted to start tweeting people at DND but feel like that'd be embarrassing and unfulfilling, prolly nothing but "You decide!" which would infuriate me... Twitter is too much power...]     [BLOODY HELL THE SCRIPT IN DRACONIC JUST SAYS "TOMB" Are you kidding me? The symbol on the left is jibberish, there's a Z a 7 and A's on the passageways- it's nonsense. I'm looking into nonsense. There's even a tolkien U/V on Brysis' false tomb. Damnit blando. Unless "TOMB" in freaking LOROSS means something special, but who the bloody hell speaks Loross anymore.   http://forum.candlekeep.com/topic.asp?TOPIC_ID=14212   Yeah just... everything in OOTA lines up with this Mummy module that they discuss, and in those the loot was well- a freaking nether scroll. In ours- still a powerful netherese noble, still mummies, everything lines up- but we get a necklace of fireballs, philter of love, gold, scorpions, and dawnbringer. What allows Dawnbringer to qualify as a legendary weapon? It's just a Sun Blade with a sentience! In my world I'm having it age and grow and change, just like any great magic weapon should. (See Drizz't's weapons) If a single nether scroll is able to genderswap you or gain you a level, then what is so special about Dawnbringer that makes it legendary? It's not even a +3 weapon... I think other than the possibility of the golden hilt of dawnbringer being the key to the gold scrolls of Ars Factum, the only legendary quality about Dawnbringer would be its age or its sentience. This sword is OLD. OLDER than Netheril quite likely, which is OOOOOOOOOOLD! When Brysis took it to her rest, the thing was probably strong enough to slay a god, but has retreated into the most basic form over time, and lived and died a multitude of lifetimes in sheer darkness. The most legendary thing about this sword to me personally is how it even has sentience after centuries in the dark, are sentient magic items special in that they do not go insane? What creature could have a soul brave enough to withstand over a thousand years of darkness? WHO is dawnbringer? A Deva? A chosen? A primordial?   Loving this everyone, keep it up!       Members of the church of Amaunator were powerful political figures at the height of Netheril's rule. Amaunator's clergy were extremely hierarchical and rulebound. Each Righteous Potentate (high priest of a temple, called a "Court") oversaw all aspects of church functions. No one could perform or be relieved of their duties without the consent of the Righteous Potentate or one of his seven Monastic Abbots. Under each of the seven Monastic Abbots, there were an additional seven High Jurists (priests) who served relentlessly, performing whatever duties were assigned to them. Lower ranks of clergy members served beneath the High Jurists, and were known as (in descending order): Jurists, High Magistrates, Magistrates, Defenders of the Law, Lions of Order, Radiant Servants, and Clerks. Within Amaunator's church, there was an elite sect of clerics and holy warriors called Sunmasters, who later represented a branch of the church of Lathander known as the Brotherhood of the Glorious Sun.   Okay, from my Anaunator research, I think that Dawnbringer probably is not as old as the Nether Scrolls, and was just made by high ranking worshipers and that's kind of it. Still, someone's soul is inside this weapon..   During the height of great empire of the Netheril, human mages gained untold knowledge of the weave and magic of the realm. They used this power to create floating cities over the lands of Faerun. The greatest of these mages was a mage known as Iouluam, born in -3315 DR. Ioulaum was a beloved champion of his people and the inventor of the mythallar. The mythallar, sentient crystals that were directly tied to the weave, could help create magical items, and powered the floating cities of the Netherese. Beginning in -669 DR, the year of the Shattered Web, a subsurface race of creatures, the Phaerimm, tormented by the draining of the weave at the hands of the Netherese, began using shadow dwoemers to drain the magic and life force of the Netheril. This came to be known as the beginning of the Shadow Age. During this time, a promising young apprentice of the archwizard Iouluam arose. Brysis Khaem was the noble half-elven daughter of Malaeth Khaem, a skilled magic user and a worshipper of Amaunator, the deity of law, order, and the sun. As part of one of her many tests under the tutelage of Iouluam, she set to work on the creation of her first sentient magic item. Using the power of her floating city’s mythallar, she imbued a glaive with sentience and the divine essence of her deity Amaunator in a ritual casting that took seven days. On the seventh day, the weapon spoke to Brysis, and thus, Dawn Bringer was born. Brysis carried the weapon with her as her companion, and fought against the Phaerimm, using its powerful sunlight magic to drive back the creatures of shadow.   In -339 DR, Iouluam, perhaps knowing what was to come, fled Netheril and vanished. This caused a great panic within the Empire. Feeling betrayed and abandoned by her beloved mentor, Brysis, in turn, abandoned her first creation, Dawn Bringer. Brysis, filled with anger, stored the sentient weapon away to never again see the light of day. Having lost all hope of ever seeing her mentor in this life, Brysis succumbed to her wounds in a battle against the encroaching Phaerimm. Brysis’s father had an elaborate mausoleum built and buried in her own floating tomb. Proud of his daughter’s works, he saw that Dawn Bringer was interred with her; where it would remain, alone, and in darkness for eternity with his beloved daughter.   Shortly after, in the same year, another mage of great power, the arch wizard Karsus, began casting the greatest spell ever devised by the Netherese. Named the Avatar of Karsus, the spell was meant to steal the power and divinity of the goddess of the weave, Mystral, and ascend Karsus to godhood. The spell would instead come to be known as Karsus’s Folly. When Karsus attempted to steal the goddess’s divinity, she cut herself away from the weave, killing herself, but also causing Karsus to petrify, overwhelmed with the depth and breadth of the goddess of magic. The death of Mystral caused magic to vanish from Faerun. The magic of Faerun lost, the great floating cities, including Brysis Khaem’s tomb, plummeted to the surface of Faerun. Brysis’s tomb, and Dawn Bringer within, fell into a deep crevasse down into the underdark, its location unknown for over millennia. Only recently, with the return of a growing Netheril Empire, led by the returned Netherese turned Shadovar, Telamont Tanthul, have records of the tomb been uncovered, causing treasure hunters, Shadovar, and scholars a like to go hunting for this one of many Netherese artifacts.

 
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