Whoops! You seem to be hovering over the wrong button ❤ (close the window) BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

The Anarchs

Anarchs are vampires who reject the status quo of Cainite society. The resulting organization of anarchs is called the Anarch Movement, whose traditional strongholds are Los Angeles, San Diego, and San Francisco.   The Anarchs especially resent the privileged status held by elders within the Camarilla and other vampire sects; when the eldest hold the most power in a society of immortals, the lot of neonates is not a happy one. Anarchs seek to live free and mostly govern themselves - because of their freedom-based ideology, they reject the age-makes-power philosophy of the Camarilla in favor of a loosely-implemented meritocracy, though the presence of manipulation and political dealings to vie for power and status is just as present among the Anarchs as their Kindred in the Ivory Tower.   This structure of merit is particularly attractive to the Neonates and Fledglings of Kindred society, often meaning that the Anarchs have superior numbers to the Camarilla, but far less age and experience on their side. And while Anarch reject much of the Camarilla way of life in favor of their own, most of the Anarchs still respect and uphold the Masquerade and some of the other Traditions, even if they do not respect the vampires who enforce them or the system that benefits from them.   Structure of the Anarchs   The Anarchs themselves are not a sect, per se; in most areas, they were regarded as merely a faction on the fringes of the dominant Camarilla hierarchy. However, when the loosely-organized Anarch Movement has emerged over the course of the past century, they have begun to establish their own traditions, power blocs, territories, and all the other trappings of a full-fledged sect.   On a functional level, the Anarch Movement has kindred fulfilling most official functions recognized by the Camarilla proper. That is, barons have their advisors and enforcers, they’re often guided by a council of their peers, some of them even have a standing coterie of bruisers and investigators for police and military duty. None of these offices and positions appear in the list of titles below, however.   The Anarch leaders may have such offices, and a large portion of the subsect may recognize the need for them, but that doesn’t mean they’re going to admit to the rest of the vampiric world — or even to their own population — that they exist.  
  • Baron - The Anarch Movement’s equivalent of a prince. However, it’s not uncommon for a given city to have two recognized barons, each claiming a different jurisdiction of the city - sometimes the two are rivals, but more often, however, barons work cooperatively.
  • Emissary - These are anarchs that must carry the olive branch to the other sects, must negotiate and haggle and play the games of prestation and diplomacy if the movement is to survive.
  • Sweeper - A sweeper walks around and observes other vampires in the anarch territory, recording names and faces and, where possible, attitudes, abilities, clan ancestry and anything else he can discover.
  • Chameleon - An informal title, also known as a Bond (after James), mole, submarine or sub. A chameleon is a spy for any anarch who holds a position of some authority in one of the other sects.
Territory and Clan Representation   From the beginning, the Anarch Movement has always had representation from most known clans and bloodlines, but as the Camarilla and Sabbat began to take form, the remaining composition of the Movement has mostly come from the traditionally "low" clans and the clanless, especially the Brujah and Gangrel. Their formal walk-outs from the Camarilla have more or less cemented this.   Within Vascxious Sigma, the Anarchs hold scattered territory within the Third District. Unlike the Camarilla, the Anarchs do not divide their territory up under control of the Prince and Primogen Council, but instead have Baronies - if a given Anarch can control sizeable territory, they become a Baron.   Certain clans are grossly overrepresented in the Anarch Movement, namely the Brujah and Gangrel, who left the Camarilla prior to the formation of the first Anarch Free state. In the Sigma City, the most common clans to be Anarchs are:     The Anarchs are less selective as to their members, so disaffected Camarilla clan members are generally welcomed. Within the Anarch territories, so long as they renounce allegiance to the Ivory Tower.
Type
Political, Faction / Party

Comments

Please Login in order to comment!