Norrath Santinalla's Six

Santinalla's Six

Criminal Activity

5400AN
28/9
5400AN
2/10

The party finally decides to rendezvous with Sarowyn and perform their heist against Davin the Dark.


September 28th - October 1st

The party and Roswyn travel uneventfully along the roads toward their meeting spot. Roswyn does get to learn a lot about Kalarian: his travels through the elemental planes, his meeting with the goddess Tunare, the reasoning behind his somewhat warped appearance.  

October 2nd

In the middle of the day, the party finally reconvenes and Roswyn delivers the news: they've been summoned to speak to the king about their encounter with Mayong Mistmoore. And they have to be back in Kelethin by the morning of October 5th. Despite this, Carlos decides that they still have time to help Sarowyn steal from Davin the Dark. They find the dead drop that Sarowyn was using to leave them notes. One of his notes says that they are to ambush Davin and his crew on October 6th. Seeing as how this is after they are to supposed to return, Carlos decides that they should just heist the tree fort tonight. Remembering what Sarowyn told them before, they ask Kalarian to help them locate a large dead tree that could be used as a hideout.   Kalarian aids Yarver in trying to cast Scrying, a spell that is currently beyond Yarver's own abilities. Through some coaching and borrowed power, Yarver is able to cast a minor version of it to scry on Sarowyn. They see that he is in the tree fort and learn that Davin is not even at the fort. Emboldened, Ellie leads the party south of the road into the forest following what she hopes are Sarowyn's tracks. As night falls, Kalarian senses the tree that they are looking for and leads them to within several hundred feet of it. Under cover of night, the party begins planning their heist.   Arya sneaks close to the tree and finds a Human walking around the tree, but not on guard duty. He stealthily punch him in the back of the head, knocking him unconscious. He then drags him back to the rest of the party where they tie him up and question him. Surprisingly, it only takes about 20 gold to get him to give them info about the fort. After some reconnaissance, the party executes their "plan." The party climbs up the tree toward the entrance, while Yarver turns into a spider to scout out the area. He spots Sarowyn and, using telepathy, he gets him to come out of the hideout and let them deal with it. Sarowyn tells the party that it's believed that Davin hold most of the gold in his bedroom somewhere. After seeing the number of bandits inside, the plan quickly morphs from "guns blazing" to "unseen." Yarver manages to locate Davin's room sometime later. He and Ellie work closely to use vials of acid to melt a small hole in the side of the tree that they can fit through. Together, they manage to pack 3000 gold pieces into a bedroll and throw it out of the hideout.   On the way out, both Yarver and Carlos leave signs to taunt Davin and his crew. Carlos left a major illusion shouting "THE WET BANDITS", and Yarver left a note saying it was one of Davin's lackies that robbed him and fled to Kaladim. They also free the bandit they had captured earlier. After completing the task, Kalarian teleports Sarowyn and the party to the Faydark Rings. Roswyn hands Sarowyn the money they promised him and he heads on his way to meet with his friends and family so that they can begin their journey to Antonica. Before he departs, Kalarian suggests Yarver goes to the Garden of the Mother in Felwithe to commune. Worn out, the party sleeps near the rings before heading back to Kelethin.

Related Location
Greater Faydark
Related timelines & articles
Fay Wanderers Adventures