The Garden of Madness
Welcome to the weird, synthetic, over-the-top island of Night City! In this campaign, expect to see some subtle differences from the one you might know. For example, pets are rare, but not to the point of extinction. Usually only the lucky or rich are able to breed and obtain them, but cute dogs and terrifying mountain lions are violently present. The economy is slowly rebuilding, with the Nomad imports helping form the modern food culture with bits and pieces of ACTUAL food! Above all else, the main goal here is to have fun and give satisfying player feedback. Stick around, choom, grab some synthol, and get in the AV!
"Listen, you seem fresh, choombette. Here's the way the dodo fell for every other gonk who thinks runnin' is simple. Sure, you get some right before a big Bonanza, cybered-up to the cuffs and maybe, maybe better than your average corp lackey. They break in, get the score, and then what? No choomb ever thinks about the aftermath. Seen it once seen it all, between my doors and Rogue's- family flatlined, house bombed, and left with only the bones on their body, if they're lucky. Friend of mine asks his runners, "Quiet life or blaze'a glory?" I say, you look at the one that keeps them 'round you breathin'. Nah, Roxx- the runner who nabs that fancy new 'saka prototype ain't the lucky one. That's the Fixer who sold 'em out 5 times over, and hit the city limits by the time they blink."
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