Wraith
The Wraiths are the largest group of Raffen Shiv, or rogue nomads. This group mostly travels at night, preying on the sleeping and unwary. Their leader is named Dogkiller, and is rumored to wear clothing of human skin. The Wraiths are one of the two prominent nomad groups inhabiting the Badlands. They have a long history of frequent conflict and warring with the other nomad group, the Aldecaldos.
While nomads usually operate in a judicial grey area, the Wraiths ignore the law. They are vicious as well as aggressive and have dominated the areas surrounding Night City. They raid small villages as well as attack small groups of nomads and attack weakly guarded corp transports. Cyberware and other equipment used by the gang include reflex boosters, pain editors, heavily modified vehicles, and possibly military-grade equipment. What little is known of the Wraiths' origins is that they were one of the many nomad-originating gangs on the West Coast, presumably consisting of exiles from nomad nations. The size of the gang is also unknown but they are presumably the size of an average nomad clan, between 300 to 1,200 members.
Assets
The main source of income for the Wraiths are the spoils from their raids. They sometimes go to big cities for transportation contracts, but are notoriously unreliable. They often break agreements and keep the loot they were supposed to transport or keep the passengers, either for ransom or for their own enjoyment. Similar to the Scavengers, the Wraiths would also kidnap people and kill them for their bodyparts and chrome, which they would extract and sell. For a time, the Wraiths also cooperated with a netrunner called b@d, who provided them with lucrative intel on a Maelstrom drug stash they subsequently raided as well as with a virus that they used to disable drones passing by Union Railroad so that their cargo can then be stolen.

Type
Illicit, Gang
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