Rules of the Campaign in Niflheim | World Anvil
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Rules of the Campaign

Rules:
  1. Have fun.
  2. This campaign is dark fantasy. Many of the scenes and actions I describe throughout the world could be disturbing or uncomfortable. If you find that this hinders your ability to enjoy the game TALK TO ME. We can work something out to where the atmosphere still stands but you are also having fun.
  3. Respect me as a DM, and I will respect you as a player. I am not out to kill characters, power game, or railroad and I am rather looking to create a fun experience for everyone. With that being said, this takes a lot of time to create, and all that I ask is that you dedicate the few hours a week we have together to participate in the world I have spent many of hour on, meaning that I would prefer if there is no outer distractions going on that is taking your mind out of the game world. Likewise, I know that you have all spent a lot of time building your characters, so I will try my best as your DM to create a game world worth playing.
  4. If something comes up or if the night that we decided to play on does not work for you, in that you may have to leave or come in late, tell me and your party. We can always reschedule.
  5. Respect your fellow bois. If I get enough complaints about any player who is causing the rest of the group to not have fun, I will talk to the player.
  6. DnD can be hindering. If you find yourself not having time to play as much as you'd like due to school, work, athletics, etc., then please come talk to me. We can work something out.
  7. Follow the rule of cool.
  8. Don't be THAT GUY.
  9. Do not interrupt other while they are role-playing or talking, nobody likes a person who tries to hog the spotlight.
  10. No homebrew or UA unless I have given you the go-ahead.

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