Enforced Flesh in Netheril | World Anvil

Enforced Flesh

Enforced Flesh

4th-level transmutation
  Casting Time: 1 action
  Range: 60 feet
  Components: V
  Duration: Concentration, up to 1 minute
 

You have analyzed the Song of Forms and developed a spell that replicates some of its function. Choose an incorporeal creature that you can see within range. The target must make a Charisma saving throw. On a failed save, it is affected as if it had failed a saving throw against the song of forms. Your maximum hit points are reduced by 1d10 until you finish a long rest.


The magic of the song draws on your life to create bodies for those that have none. Creatures affected by the Song of Forms lose their incorporeality which might manifest itself in one of the following ways:
  • Creatures that are only temporarily incorporeal simply return to their normal corporeal form.
  • Normally incorporeal creatures that are currently occupying a physical body, such as a ghost possessing a creature or a Phaerrim using its Embody ability are unable to willingly leave their current host.
  • Creatures without any normal corporeal form— such as shadows, wraiths, and ghosts that are not in a body, assume a semi-corporeal form.
  An incorporeal creature forced into a semi-corporeal body often exhibits the following changes:
  Corporeal Body   The creature loses its Incorporeal Movement trait and any immunity or resistance to damage from nonmagical weapons. Its size and type do not actually change, though its body does. The form the creature assumes resembles its incorporeal form, with appropriate modifications that would allow for actual locomotion, such as a wraith gaining feeble legs.   Speed   The creature loses any ability to fly unless its form has wings. If it had no other movement speed, it gains a speed of 30 feet.   Attacks, Damage, and Abilities.   The creature retains all traits, actions, reactions, and legendary actions that are not dependent on an incorporeal form. As a default, you can assume the creature gains a Slam action if it has no remaining attacks, with damage appropriate to its size and challenge. For example, a ghost’s Withering Touch action can either be retained or changed to a Slam action, but its Possession action is not possible with a corporeal body.   At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target an additional incorporeal creature for for every two slot levels above 4th.
   
Available for bards, sorcerers, warlocks, and wizards.