Mission 28 - Wargames II

General Summary

This mission and the last two are to see if our Mercenary troops have picked up on the lessons from the last couple of missions. They have setup a unified command that will pick the response force unit mix. We shall see how well this works. This time out they are going to have to re-mix things as they will not be able to use units from the last mission.


December of 3067

Missions/Quests Completed

This training OP was setup to use a different format for the Merc forces to pull units for combat operations. It took place on one to the island training sites setup to be one of the many small urban sites on planet.

This time out the OpFor hit as hard as Caesar would if he were on planet.

I added the second OpFor to play what if some of our on world trouble makers join in.

The OpFor Teams did show our Mercenary units that they will be fighting a force that they should not take lightly.

The third party forces did what I figured they would and fired on both sides. Just what some of the local what to be would do not understanding just what would happen.

Our Merc forces are getting better at working together and the new command system looks to be working.

Some of them are still gun shy. This will need to be worked on.

The only major problem with this mission was that the Iron Born transport team had mechanical problems.

Character(s) interacted with

OpFor John Force

  • CES-3R Caesar
  • ARC-4M Archer
  • GRF-3M Griffin
  • ENF-4R Enforcer
  • PXH-3K Phoenix Hawk
  • PNT-9R Panther
  • Ontos Tank (LRM)
  • Alacorn VI Tank
  • Schrek PPC Carrier
  • Po Tank
  • Rommel Tank (Gauss)
  • Manticore Heavy Tank
  • LRM Carrier
  • Bulldog Medium Tank (LRM)
  • Blizzard Hover Transport x 2
  • Karnov UR Transport x 2
  • Jump infantry Platoon SRM x 2
  • Foot Infantry Platoon Rifle x 4
  • Foot Infantry Platoon LRM x 2

OpFor II

  • Hover Bikes x 4
  • Track Bikes x 4
  • FAV Sand Scorchers x
  • Platoon motorized rifle Infantry AC/2 field guns x 2
  • Platoon motorized rifle infantry AC/5 field guns x 2
  • Platoon motorized rifle infantry with AC/10 field guns x 2

The Hands of the Goddess

  • Quintin Bonanno in ARC-5R Archer
  • Dejah Rey in HSR-200-Db Hussar
  • Maxim Hover Transport Infantry (Bravo)
  • Jump Infantry LRM Platoon (A)
  • Jump Infantry LRM Platoon (B)
  • Jump Infantry LRM Platoon (C)
  • Jump Infantry LRM Platoon (D)

Kiah's Hammers

  • Morgan Feltcher Franks in Maxim Hover Transport Infantry
  • Foot Infantry Platoon Rifle (A)
  • Foot Infantry Platoon Rifle (B)
  • Bandit Hover Transport Hotel
  • Standard Inner Sphere Battle Armor Laser (B)
  • Standard Inner Sphere Battle Armor Laser (C)
  • Bandit Hover Transport Foxtrot
  • Gray Death Standard Battle Armor (B)
  • Gray Death Standard Battle Armor (C)

Eagle's Tears

  • AV1-OC Avatar
  • Standard Inner Sphere Battle Armor (A)
  • GAL-102 Galleon Light Tank
  • GAL-102 Galleon Light Tank

Phoenix Brigade (ComStar) Force

  • STH-1D Stealth
  • Adept Sandra Conner in Ajax Assault Tank Primary
  • Adept Melissa Grant in Badger Tracked Transport Beta
  • Adept in Standard Inner Sphere Battle Armor (06) Delta
  • Adept in Standard Inner Sphere Battle Armor (06) Eta
  • Adept Nicholas Rouche in Laser Foot Infantry Platoon

Cohon’s Force

  • Captain Elizabeth “Eliza” Cohon in AV1-OC Avatar
  • Cavalier Battle Armor Squad (Alpha)
  • Ajax Assault Tank Prime
  • Cavalier Battle Armor Squad (Gulf)
  • Goblin Infantry Support Vehicle (Alpha)
  • Rifle Foot Infantry Platoon (Alpha)

Report Date
01 Jan 2000

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