Sanctum
Effect
A place in which the Duris are protected marked as a sacred place.
Side/Secondary Effects
The secondary effect is the beasts corpses can't be poison or touched. A Duris botches the obi they have tainted the place.
Manifestation
It's a hidden eclipse symbol only the arch druises can see. On the top of the symbol is a iris flora only grows in a scared place.
Source
The magh that is used for this obi find in themselves along their sigils and chosen materials.
Discovery
The Verdant Circle had to discovered a safe place to have a meeting. Arch Duris decided to used his sigil along with himself make a place sacred for the Durises.
Material Components
The components is the Duris's sigil with a teardrop herb and incense. The materials are rare but can be find if a Druis truly tries. Teardrops herbs grows in the piney grass patches. The incense is created by herbists sold for one qaan coin. Their sigil is a short three slahes wooden rod presenting the beasts.
Gestures & Ritual
Drawing a circle around their components to protect them. Druis focus on the land's magh bring it forth through the materials. Their hands sketch in the air the elipse symbol. In a study and clear voice says, "Oh through this obi protect thy safe place and the beasts."
Related Discipline
The tradition of this obi is the evoker.
Related School
The related magh school to the obi is Evocation.
Related Element
Invocation is the elment link to the obi.
Effect Duration
The sanctify can last two years if done right.
Effect Casting Time
Druis will need a half cycle to cast it.
Range
The range is Duris's front expanding around them thiry feet.
Level
Its takes a arch Druis or high energy Druis.
Applied Restriction
If the Druis doesn't have right materials or not saying the words. It can be restricted by having enemy in the place before it cast.
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