Renown
You will be rewarded:
1d10 for minor acts
1d20 for moderate acts
1d100 for great acts
The same can also be deducted based on ones negative actions, at times, even the actions of ones affiliations can bring down your renown
When Spending renown, costs usually vary by
Low Costs: 0 - 25
Moderate: 25- 50
High: 50 - 75
Heavy: 75 - 100
Ghastly: 100+
Please see below for a list of renown rewarded:
Kingdom of Neo-Lath
Neo-Lath (N-yo L-ar) is the pre-ordained name of the allied colony branching from Leith. Those who ally with them will gain access to their resources and honoured as heroes. Being a century year old civilisation, its value is poor in comparison to more ancient civilisations.
To earn their trust, you must provide support, wealth and resources to improve living within the Capital.
Renown | Result |
---|---|
100 | Haggle Costs (Outer City) |
500 | Gain Access to Inner City |
1000 | Haggle Costs (Inner City) |
2000 | Gain Secret information |
4000 | Access Treasury |
8000 | Become a Noble, gain the Neo-Lath name, Gain Crest |
10000 | Access to Legendary Treasures |
Valor (Renown)
Fighters Guild (Renown)
Renown | Result |
---|---|
100 | Gain a Gi, traditional wear that signifies your start in the world of martial arts. |
500 | Represent your School, selecting an uncommon magical weapon or armour as a sign on honour |
1000 | Gain a small following in the martial community, Learn one art that signifies your school, using these skills grant expertise in skill using this tool |
2000 | Designate a 'Preferred Weapon'. 'Forget' proficiencies in other weapons to improve either your AC or Attack permanently so long as you are using your 'Preferred Weapon' ( +1 for every 3 weapon proficiencies lost ). |
4000 | Gain a large following in the martial community, you can recruit fighters to aid you in menial tasks or battle. their total CR must total your level/3. You can only do this once per month. |
8000 | Learn a second art that signifies your school, using these skills grant expertise in skill using this tool. you can a devoted (Battle Master) disciple that trains under you, they level up as you do. |
10000 | Access the Great Treasures of your schools armoury, your fighting prowess is legendary. |
Lions Gulch (Renown)
Thieves Guild prominent The Island of Leith. In order to gain a decent reputation,
Inspiration | Actions |
---|---|
100 | Know a guy |
500 | Learn 1st Layer 'Alleys' and Bound to the Cause |
1000 | Purchase Black Market Items and Command Minor Network |
2000 | Learn 2nd Layer 'Alleys' and Infiltrate and Maintain Information Networks |
4000 | Purchase Very Rare Black Market Items, get discounts for lesser items and able to hide identity |
8000 | Learn 3rd Layer 'Alleys' and Skirt laws and Manipulate Politics |
10000 | Access to Legendary Black Market Items and Erase Identity |
Aviation of Scholarly Arts (Renown)
Intelligence or Wisdom 13
Knowledge not bound by mages, The Aviation furthers knowledge above all else. Trading information, gathering knowledge and building technological and magical items to improve their archives are the best ways to improve your renown.
Inspiration | Actions |
---|---|
100 | Basic Magical and Technological Knowledge |
500 | Access to Tools and Equipment |
1000 | Advanced Knowledge and Discounted Resources of Resources and Discounts |
2000 | Partnership and Protection |
4000 | Higher Knowledge and Access to the 'Inner Sanctum' |
8000 | Personal Relations with the High Council |
10000 | Legendary Knowledge |
Cult of Saloi (renown)
Cultists who worship the Pantheon Saliol
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