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Alfos the Guardian

Cleric of Tethras, member of the Hammers of Tethras of Orzammar.
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Alfos the Guardian

Medium Dwarf, Cleric, Any

Armor Class 14 (Chain Shirt)
Hit Points 47
Speed: 25 ft

STR

15
( +2 )

DEX

12
( +1 )

CON

16
( +3 )

INT

9
( -1 )

WIS

18
( +4 )

CHA

12
( +1 )

Skills Medicine +6, Religion +2
Damage Resistances Poison, Bludgeoning
Senses Darkvision 60 ft.
Languages Dwarvish, Common, Celestial

Description

A priest of Tethras , Alfos is a calm dwarf known for the healing powers he received from his deity. Now he seeks to crush Tethras's enemies.

Alfos is a level 5 cleric (Life) using Wisdom as Spellcasting Ability. His Spell Attack Modifier = 1d20+6 and his Spell Save DC = 15. Alfos has 4 1st level spell slots and 3 2nd level spell slots. He regains all his Spell Slots after a Long Rest. He knows the following spells:

Spell Level Spell Name Attack/Save Effect At higher level
0th (at will) Guidance Concentration up to 1 min, Touch Creature can add 1d4 to an Ability check
Sacred Flame Range = 60 ft., Dex Save Fail, no benefits from cover 2d8 radiant damage
Spare the Dying Touch Stabilize creature
Word of Radiance AOE, radius = 5 ft. from self, Con Save 2d6 radiant damage
1st (4 slots) Cure Wounds Touch Heal 1d8+4 HP +1d8
Guiding Bolt Range = 120 ft. 4d6 radiant damage and next attack against target has Advantage +1d6
Healing Word Bonus Action, Range = 60 ft. Heal 1d4+4 HP +1d4
2nd (3 slots) Enhance Ability Touch, Concentration up to 1 h. Choose from effects. Advantage on Con checks & + 2d6 temp HP
Advantage on Dex checks & no falling dmg from <= 20 ft.
Advantage on either Char, Int, Wis or Str checks
+1 target
Prayer of Healing Duration = 10 min, AOE radius = 30 ft. from Self Heal 2d8+4 to each target. +1d8
3rd (2 slots) Beacon of Hope Range = 30 ft, Concentration up to 1 min, any amount of targets Gain Advantage on Wis Saves, Death Saves and receive Max healing from any healing
Daylight Range = 60 ft., AOE sphere radius = 60 ft. Makes light and Dispels magical Darkness of 3rd or lower.
Mass Healing Word Bonus Action, range = 60 ft., 6 targets Heal each target 1d4+4 HP +1d4
Remove Curse Touch End curse
Revivify Touch, 300 gp worth of Diamonds Return creature to life with 1 HP that has died 1 minute ago max

1/day: Channel Divinity: Preserve Life As an Action you can heal a total of 5 x your Cleric level to creatures of your choice within 30 ft. of you. You can't restore more than half of a creature's Max HP this way and neither undead nor constructs can benefit from this.


Disciple of Life Whenever you heal a creature, you heal an additional 2+Spell's level HP to the creature.

Actions

Warhammer of Tethras (+1) Melee Weapon Attack: +6 to hit, 5 ft., one target. Hit: 1d8+2 or 1d10+2 if worn with two-hands. If the target is an undead or minecrawler, 1d6 additional radiant damage.

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