The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures.
Cleric level |
Spells |
1st |
False Life, Ray of Sickness |
3rg |
Blindness/Deafness, Ray of Enfeeblement |
5th |
Animate Dead, Vampiric Touch |
7th |
Blight, Death Ward |
9th |
Antilife Shell, Cloudkill |
Reaper
At 1st level, you learn one necromancy cantrip of your choice from any spell list. When you cast a necromancy cantrip that normally targets only one creature, the spell can instead target two creatures within range and within 10 feet of each other.
Channel Divinity: Touch of Death
Starting at 2nd level, you can use Channel Divinity to destroy another creature's life force by touch. When you hit a creature with a melee attack, you can use Channel Divinity to deal extra necrotic damage to the target. The damage equals 5 + twice your cleric level.
Inescapable Destruction
Starting at 6th level, your ability to channel negative energy becomes more potent. Necrotic damage dealt by your cleric spells and Channel Divinity options ignores resistance to necrotic damage.
Improved Reaper
Starting at 17th level, when you cast a necromancy spell of 1st through 5th level that targets only one creature, the spell can instead target two creatures within range and within 20 feet of each other.
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