Dregger
DREGGER, THE SCOURGE ON WHEELS
Rare Hero / Dramatis Personae / Possessed Ally Option
“Some say Dregger was once a crippled prophet who rolled through the plague pits, preaching to the corpses. Others believe he was born in the shadow of the comet itself, a twisted mockery of Death in motion. Whatever the truth, his rickety wheels echo through the streets, and with them comes rot, fear, and silence.”
Profile (Hero/Dramatis Personae)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 0 | 4 | 4 | 2 | 3 | 2 | 8 |
Weapons & Equipment
- Cursed Staff (Counts as a halberd) – +1 Strength in first round of combat.
- Rusted Blades (Claw-equivalents) – Can use instead of staff for two attacks at base Strength.
Special Rules
Unholy Abomination:
Causes Fear. Cannot run unless charging. Cannot climb ladders or buildings without ramps.
Wheels of Woe:
Dregger’s base move is 4, but he may reroll failed Difficult Terrain tests. On a natural 1, he takes a Strength 2 hit (due to wheel snapping or tipping over).
Whispering Doom:
At the start of each battle, roll a D6 for each enemy model within 8” of Dregger. On a 6, that model must take a Leadership test or suffer -1 WS for the duration of the battle.
Diseased Aura:
Any model in base contact must take a Toughness test at the end of each combat phase. Failure means they lose 1 Wound with no armor save allowed (even magical).
Unnatural Resilience:
Immune to poison and stunning. If taken Out of Action, roll a D6:
- On 4+, Dregger crawls away and is available for the next game.
- On 1–3, he disappears into the night and is lost (unless hired again).
Hiring Cost: 90gc
Upkeep: 20gc per game
Availability: Rare 10
- May be hired by Possessed, Undead, Cult of the Comet, or any chaos-touched warband with GM approval.
- Takes up 1 Hero slot.

Comments