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Revenging Tattoo

Produced by a special needle, this magic tattoo illustrates an all-consuming cycle of revenge.   While this tattoo is applied on your skin, if you take one of acid, cold, fire, or lightning damage twice within 1 minute, you can use your reaction to make the tattoo vanish and manifest as a malevolent aura around you for the next hour. At the start of each of your turns, each creature within 5 feet of you must succeed on a DC 15 Dexterity saving throw or take 1d8 damage of the same damage type that triggered your aura. Additionally, a creature that touches you or hits you with a melee attack while within 5 feet, takes 1d8 damage of the same damage type that triggered your aura.   Once this property of the tattoo is activated, it can’t activate again until you finish a short or long rest.
Item type
Magical
Rarity
Rare

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