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Catch and Release Tattoo

Produced by a special needle, this magic tattoo represents the act of returning fire.   As a reaction when you are hit by a ranged weapon attack, you can cause the tattoo to swell and absorb some of the incoming energy, reducing the damage by 1d12.   Spit It Out. As a bonus action, you can make a ranged weapon attack with a weapon or piece of ammunition that you have absorbed since the start of your last turn. Make a ranged weapon attack (+5 to hit) with a range of 20/60 feet. On a hit, the target takes 2d8 piercing damage.
Item type
Magical
Rarity
Rare

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