Living Spell, Lightning Bolt

The Oleander Throne's wizards have established a means of bringing 'life' to spells. Magical spell constructs are able to follow commands and often have the basics of personality and, depending on the spell, are used in various means.  

Living Spell, Lightning Bolt CR: 5

Medium construct,
Armor Class: 13
Hit Points: 57 (6d10+24)
Speed: 40 ft , fly: 25 ft

STR

13 +1

DEX

12 +1

CON

12 +1

INT

8 -1

WIS

8 -1

CHA

6 -2

Damage Resistances: bludgeoning, piercing, and slashing
Damage Immunities: lightning, poison
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, grappled, poisoned, prone
Senses: darkvision 60 ft., passive perception 9
Challenge Rating: 5
Proficiency Bonus: +3

Spell Mimickry. The Living Spell can cast the spell it was created from. Its spell save is DC 15.


Amorphous. The living spell can move through a space as narrow as 1 inch wide without squeezing.

Magic Resistance. The living spell has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The Living Spell makes two magical strike attacks.

Magical Strike. Melee Attack: +6 to hit, reach 5 ft., one target, Hit 18 (5d6 + 5) lightning damage.

Spell Mimickry, Fireball. Range: 100 ft. line, Area: 100 ft, line (5 ft. wide, 100 ft. length), Spell Save DEX DC 15, Damage: 28 (8d6, save for half) lightning damage, Recharge: 5-6