Telemechus Character in Might Club | World Anvil

Telemechus

On I go, to wonder and to learning.

Name the stars and know their dark returning...

 

Story Hooks

 

Current/Unresolved

Currently recovering from his most recent resurrection, Telemechus has been slowly returning to his old self, and has just returned to light duty at Might Club. He is exploring and relearning his relationships and friendships with members of the party.

Previous/Resolved

Was killed by a cult high priest while trying to prevent said cult from resurrecting a lich. Was struck by a disintegration spell, and with no body left from his demise, did not return for almost six months.
Played a pivotal leadership role during the invasion of Cinderhaven by the Somna of the Shadowfell. Organized a sleep-in-shifts operation for Might Club to shore up defenses and assisted in the investigation of weaknesses of the dream fae. He also fought alongside the party when they were transported into the sleeping Old One, aka the Dreamer.

 

What We Know

  A mage of great intelligence and power, Telemechus is a founding member of Might Club, and considered by most of his fellow Platinum members to be the face of the business. He has been married to his eladrin wife Aster for the better part of 200 years. Despite being human by all appearance, Telemechus has died on multiple occasions, only to mysteriously return to life with no memory. Though with help and patience, he is able to recover his memories.

 

Abilities

Telemechus can cast Sending, Identify, and Scry. He is a high-level spellcaster: a divination wizard with mastery in teleportation, tracking, and divination magics. He has a passion for all schools of magic, and has spent his multiple centuries collecting a vast variety of spells for his.  

Personality

He seems perpetually exhausted, perhaps a remnant of needing to be in charge of a swarm of adventurers day-in and day-out.  

Relationship to the Party

ALLY: Most of the party considers Tel to be their boss. He has been the architect of most of Might Club's internal policies. His wife Aster only joined Might Club in the last year, and he tries his best to treat her equally with her teammates.

Goals

To understand who/what is bringing him back to life over and over, and see if there is a way to stop it. Someday live out a normal, quiet life with his wife.

Fears

Leaving Aster alone and abandoned. Returning and never regaining his memories. Failing everyone he cares about.  
 

What We Don't Know

  What force is bringing Telemechus back from the dead, in exchange for some of his memories? Neither Tel nor the party know how he originally died, or how he came to be incapable of staying dead.  
TelemechusFull-portrait.png
 

    WIZARD, WARLOCK

PRONOUNS
he/him

AGE
unknown (~800 yrs)

ANCESTRY
Human(?)

STATUS
Alive (again)
Children

Sensory Details

See
Sweater dad vibe, human(?) man, pale skin, long dark brown hair with five o'clock shadow, massive dark gray wizard hat
Smell
Old books, sage, and musk
Hear
Medium-tone cockney accent, scratching his stubble in thought, occasional exasperated sighs
Touch
Soft knit wool and leather bound books.