BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

The Elder Years

The beginning of sentient memory.

Before Current Timeline

900 BCT 0 BCT

  • -900 BCT


    The Great Becoming
    Era beginning/end

    The first conceivable memory of recorded history. Some would say the dawn of civilization.

  • -812 BCT


    Elves First Kingdom
    Founding

    The Elves found their first kingdom, the first step in building their empire.

  • -799 BCT


    Discovery of Dwarves
    Discovery, Exploration

    The Elves discover the existence of Dwarves while expanding their borders and exploring the realm.

  • -798 BCT


    Discovery of Magic
    Celestial / Cosmic

    The Elves find a source of mana they can channel into manipulating the world around them.

  • -782 BCT


    Discovery of Metallugy
    Technological achievement

    The Dwarves discover how to bend earthen materials to their will.

  • -781 BCT


    Discovery of Gnomes
    Discovery, Exploration

    Dwarves discover the existence of Gnomes while expanding their mining infrastructure.

  • -779 BCT


    Discovery of Humans
    Discovery, Exploration

    The Elves discover Humans scavenging in their borders.

  • -770 BCT


    Dwarf/Gnome Trade Agreement
    Diplomatic action

    The Dwarves and Gnomes share their knowledge and resources.

  • -768 BCT


    Human Enslavement
    Miscellaneous

    The Elves offer to help the humans under the intention to enslave them. The plan works and humans fall into slavery.

  • -765 BCT


    Elf/Dwarf Trade Agreement
    Financial Event

    The dwarves and elves agree to share technology and resources.

  • -650 BCT


    The Human Uprising
    Revolution

    After years of slavery, the humans now outnumber the elves. The humans revolt against their masters and start a guerilla faction carrying attacks out in the elven kingdoms.

  • -649 BCT


    Elven Segregation
    Civil action

    As a punishment, dark elves are put in a lower class than their high elf cousins. The are decreed to serve as a reminder of their failure. The dark elves are treated to near human standards. Though not slaves, they are neither fully free.

  • -647 BCT


    Elves Ask For Aid
    Diplomatic action

    The elves send an envoy to the dwarves asking for help with the human uprising. The dwarves send back the envoy empty handed.

  • -635 BCT


    The Cleansing
    Military action

    The elves desperate to preserve themselves begin to systematically slaughter humans without regard. Some humans escape, but most fall to the genocide.

  • -634 BCT


    Humans Create First Settlement
    Life, Milestone

    The humans find a suitable place far away from the elves to settle.

  • -634 BCT


    Elves Sabatoge Dwarven Mine
    Military action

    The elves, angry at the dwarves abandonment, take action and cave in one of the dwarves main mine shafts killing hundreds.

  • -633 BCT


    Dwarves Declare War On Elves
    Military action

    The dwarves discover the reason for the cave in. In blind fury they declare war on the elves.

  • -623 BCT


    Humans Discover Metallurgy
    Technological achievement

    Humans learn how to melt raw materials to aid in building, weaponry, and armor.

  • -621 BCT


    Dwarves & Gnomes Form Alliance
    Diplomatic action

    The dwarves and gnomes find it beneficial to ally against a common enemy.

  • -610 BCT


    Humans Start Raids
    Military action

    As humans borders expand, they find themselves closer to the other races. As they expand they find it easy to take the resources of villages on the outskirts.

  • -500 BCT

    -300 BCT


    The Era of Peace
    Cultural event

    History seems to stop for a while, nothing seems to happen. The war between the dwarves and elves is at a stalemate, and thus a ceasefire is called. All factions are able to focus on infrastructure, technology, and culture. Humans are under the radar of all factions during this time, conducting minor raids that are passed off as mere bandit attacks.

  • -450 BCT

    -350 BCT


    Technology Boom
    Technological achievement

    With the help from the dwarves, the gnomes are able to make great mechanical creations. With the aid of these contraptions, the gnomes were able to build massive structures and great weapons of war.   The dwarves are able to take this time to really hone in their understanding of metallurgy and develop a new technique for making superior metals.   The elves are able to master the arcane arts and develop a culture focusing on military growth. With this comes the creation of new weapons and armor technology.   The humans develop their kingdom, focusing on self improvement instead of border expansion.

  • -300 BCT


    Conjunction of Realms
    Metaphysical / Paranormal event

    At the end of the Era of Peace, a strange phenomena occurs. The sky turns pitch black for three days and three nights. During this time, whole settlements disappear all together as if they never existed. People, both influential and benign, do the same. After the event passes mountains that didn't exist before appear, canyons scar Midterra where cities once stood, oceans disappear and reappear in different locations.

  • -285 BCT


    Humans Attacked by Little Green Elves
    Miscellaneous

  • -267 BCT


    Elves Attack Dwarven Envoy
    Military action

    Elves attack a fortified dwarven envoy in their borders thinking it to be a scouting party.

  • -266 BCT


    Dwarf & Elf Migration
    Population Migration / Travel

    The elves and dwarves agree the best way to foster peace is to live in harmony. A peace treaty is made and both factions send groups to live in each others kingdoms.

  • -266 BCT


    Dwarf/Elf Peace Treaty
    Diplomatic action

  • -233 BCT


    Elven Slaughter
    Civil action

    Dwarven citizens grow tired of having elves live amongst them and take the matter in their own hands by killing off elves on sight.

  • -232 BCT


    A Try For Diplomacy
    Diplomatic action

    The dwarves kill their own citizens caught associating themselves with the slaughter of the elves. After stopping those responsible, the dwarves send an envoy to the elves with the remaining elven citizens.

  • -230 BCT


    Diplomacy Fails
    Diplomatic action

    For two years the dwarves cannot contact the elves or their kin amongst them. One day an elven envoy arrives with twenty covered wagons in toe. In the wagons, the dead dwarves of those who previously found a home in the elven kingdom.

  • -229 BCT


    Dwarves Declare War on Elves
    Military action

  • -189 BCT


    Discovery of Halflings
    Discovery, Exploration

    A little person mistaken as a dwarf wanders into the human kingdom. After some time it is found out that this is in fact, not a dwarf.

  • -180 BCT


    Odd Hunt
    Discovery, Exploration

    A human hunter kills a deer with the body of a human.

  • -172 BCT


    Orcs Rise
    Military action

    Orcs are found on the southern coast and raise a massive army to attack the humans.

  • -161 BCT


    Dwarves Push
    Military action

    The dwarves make a decisive victory against the elves and takes the only pass between the kingdoms.

  • -130 BCT


    Humans Attack Elves
    Military action

    The humans, who up until now have been thought to be no threat by the elves, make a comeback and start attacking elven settlements and raiding caravans in the woods.

  • -102 BCT


    The Fall of Orcs
    Military action

    The humans succesfully defend against the orcish onslaught and kills enough to make the orcs retreat. The humans then take a strategic foothold in the region.

  • -100 BCT


    The Emberstone Pact
    Founding

    The dwarves and gnomes solidify their long standing alliance and friendship by melding both kingdoms together to form the Ember Stone Pact.

  • -89 BCT


    Humans Show Promise
    Military action

    The elves push back against the humans in attempt to take back their city, yet fail. Simultaneously, the orcs and goblins ally and lay siege to the land.

  • -83 BCT


    Gnomes Discover Hot Air Baloons
    Discovery, Scientific

    Gnomes discover that trapping hot air in canvas lifts things.

  • -74 BCT


    Humans Repel Invaders
    Military action

    The humans are able to break off the siege relatively quickly and take an offensive against the orcs and goblins. In this process, the humans nearly wipe out both races as they retreat.

  • -62 BCT


    Elves Catch a Break
    Military action

    The elves are able to successfully re-assert control of the chaos the humans have caused them in their woods and roads.