The Fey Gods Organization in Midgard | World Anvil

The Fey Gods

Fey are capricious, mischievous, and often dangerous beings, but despite their chaotic reputations, they do follow a certain set of rules. These rules—widely misunderstood by outsiders—are codified and enforced by a cadre of lofty fey nobility. Befitting any courtly structure, the fey bow to lords and ladies: eldritch creatures of immense power who rule the courts. The fey lords and ladies are beings of high station and prodigious personal power. Each rules over at least a great city if not an entire nation. No matter the scope of a fey noble’s rule, in his or eyes, a fey ruler’s word is law, and so shall the rest of the world see it! Outsiders may not understand the edicts and interdicts of a fey noble, but that’s no protection against the harsh penalties that await any who break them, knowingly or otherwise.  
Deity Alignment Province Domain Symbol
Bear King Lawful Neutral Vanaheim Nature, Hunting, Justice A wreath with a bee in the center
Moonlit King Neutral Good Vanaheim Moon, Trickery, Knowledge, Travel A crescent moon in a black circle
Queen of Night and Magic Neutral Evil Vanaheim Knowledge, Darkness, Tempest, Lust A crown surrounded by stars
Queen of Witches Neutral Vanaheim Prophecy, Darkness, Mountain A silver ring with a cauldron in the center
River King Chaotic Neutral Vanaheim Ocean, Tempest, Life, Justice A blue orb under a crown made of ice
Snow Queen Neutral Evil Vanaheim Darkness, Tempest, Knowledge, Trickery A snowflake
The Wild Hunt Neutral Vanaheim Moon, Hunting, Nature, Life The head of a stag with great antlers

Bear King

The Bear King, called “Old Honey Paws,” rules the northern kingdom of Bjeornheim. The Kingdom of the Bear is home to a great population of its namesake. The forests are thick with bears, and werebears are common among its people. The country’s chief product and export, thanks to the Bear King’s insatiable appetite for sweets, is honey. The Bear King’s hive-keepers harvest rich, blossom-sweet honey from the hives of giant bees they tend. The land’s brewers use the honey to create the finest mead, and the most potent brews are infused with fey glamour. The Bear King and his court of bear jarls, witches, and oracles spend most of their time hunting in the hills, feasting, brawling, and drinking mead. Old Honey Paws maintains his rulership over this court by besting all rivals in a yearly series of challenges. The challenges are open to anyone, but the Bear King has defeated all comers since he rose to the throne.
Depiction. Dressed in hunting leathers with a thick bearskin cloak around his shoulders, the bearded king sits upon a throne carved from a whole tree trunk. A crown of holly leaves wreathes his head, and a blackened maul rests near his hand. An ornate clay pot filled with honey hangs at his hip at all times.
Worshippers. The bear folk of the Northlands revere the Bear King as they were once his people. They carry on his traditions of honey making in Midgard. Many of the Bear King's ways are sacred traditions for them that they follow with their hearts.
Commandments
  • Tradition is sacred and must be passed on to the next generation
  • Leadership is demonstrated through acts of strength

Moonlit King

A creature consumed by madness, the Moonlit King is an ephemeral vestige of greatness lost. He barely lives in reality anymore, and is beset by phantoms from his own mind conjured from shadows and regret. The Moonlit King lost the favor of his wife, the Queen of Night and Magic, long ago. When he fell from power, the Queen exiled him, banishing him from his seat in the Courts of the Shadow Fey. Now he endures in the crumbling, far-flung Tower of the Moon. The King has sunk deep into madness during his isolation and has turned to bargains with demons and devils in a desperate bid to regain freedom.
Depiction. Dressed in archaic nobleman’s finery, this elf lord has wildly unkempt bluish hair and pale, almost luminous skin. His eyes bulge slightly from their sockets as they stare vacantly. The lord’s shadow moves slightly out of sync with his body, which appears solid in some portions and nearly transparent in others.
Worshippers. Only the deranged and mad, or those loyal to him before his fall from grace, choose to worship the Moonlit King.
Commandments
  • Retain your power at all costs
  • No price is to great in exchange for power

Queen of Night and Magic

The Queen rules the Court of the Fey with grace and majesty—most of the time. She is the head of the Summer court, which rules the fey in its season. On the rare occasion when the courtly season turns, she steps aside in favor of her husband and rival, the Moonlit King. The Queen of Night and Magic does not bear her moniker lightly. She is a devastatingly potent sorceress, augmented with command over fey magic. Though her nature is undeniably dark, she is hardly unreasonable. She is quick to recognize the value in any supplicant, mortal or fey, who manages to catch her royal eye. She is never one to ignore an opportunity to further her agenda or to gain further power over the Moonlit King.
Depiction. A fey lady of stunning beauty with hair the color of midnight stands before a shining field of stars. A gown seemingly woven from the night sky drapes her flawless ivory skin. Bright lights glitter like diamonds in her crown and raiment, and some drift about her body and dance near her hand.
Worshippers. She is revered by almost all fey and demands their respect. Spellcasters and other creatures of the night also give her reverence out of respect and fear.
Commandments.
  • Magic is Power
  • Be stern but reasonable
  • Recognize the potential in others
  • Never pass an opportunity to further your own station

Queen of Witches

The Queen of Witches is not what one usually imagines in a fey lady, but she has an imposing figure of mass and power. Her stature speaks to great physical strength and the stalwart defiance of the mountain itself, but her true power is in her command of magic. The Queen of Witches is one of the foremost patrons of those who seek power through a pact. Many hag covens offer her loyalty and tribute. She rules from beneath her mountain, attended by a court of fey witches, hags, and mortal supplicants. Her favor is highly sought after, and it is said that a single hair from her coppery head contains all the power a mortal might ever desire.
Depiction. This statuesque woman towers over any tall man, and most ogres. Her hair falls in a cascade of curls and looks as if it is spun from copper. Her eyes are the color of moss beds, with no iris or pupil. A billowy robe of forest green enshrouds her body, and she grasps a great ring of etched silver in one massive fist.
Worshippers. Hags, witches, warlocks, and other dark magic users tend to give reverence to the Queen of Witches. Those who seek dark and forgotten magic may worship her in pursuit of this dark power.
Commandments
  • Serve no master but be the master of many
  • Command magic and use it to command others

River King

A lean elf noble with whipcord muscles and flowing grace, the River King rules over the Rippling Court and ultimately all the river elves of the Arbonesse Forest. His court resides just beyond the river’s reflection, in a realm of fey glamour and silty water. The River King is a stern ruler with a great love for his people and a quick temper for those who threaten his domain. As much a force of nature as he is a monarch, the River King is known to sometimes forget promises that were made in sincerity, so dealing with him can be perilous at the best of times. “The river may change its course when it wills” is the usual expression among his court when His Rippling Majesty has had a sudden change of heart.
Depiction. This powerfully-muscled elf lord wears a cloak of foam-trimmed dark blue and a vest of woven green reeds and willow branches. His crown shines like the sun on a lake, and his flowing hair curls and moves even when there is no wind. An orb of blue light that ripples like water circles his hand.
Worshippers. Many fey and elves worship this fey lord as do those who live long the rivers that are claimed to be his.
Commandments
  • Protect the ones you love, show no mercy to those who threaten them
  • Your people are your family
  • Be as flexible as the flow of the tide

Snow Queen

The Snow Queen rules a northern kingdom in Vanaheim. Perpetually shrouded in snow and ice, her domain is inhospitable to outsiders. She rules from Grokeheim, a castle of delicate spires carved entirely out of ice. The dwelling catches and reflects even the faintest glimmer of light, shining like a beacon and enticing travelers to risk the dangerous winter realm. The Snow Queen is proud and cruel to any who cross her. Her daughters, the ice maidens, roam her kingdom with ease. Travelers who can’t give a good reason to be moving through the Queen’s territory meet a quick end in their chilly embrace. She is said to have mocked both Thor and Loki, and to often lead their priests astray into winter storms.
Depiction. This severe elf has pale, almost white skin and tightly braided blond hair. Her gown is exquisite, fashioned of luminous blue fabric that catches light and shines from within. Lacy ice crystals accent the gown, and a snow-white mantle cascades from her shoulders. Icicles radiate in a crownlike halo behind her head, drifting gracefully through the air.
Worshippers. She commands the loyalty of winter-born tribes of the Northlands, ogres, frost giants, and trollkin.
Commandments
  • Rule with a cold heart
  • Emotion has no place in ones life
  • Deal with others quickly and efficiently

The Wild Hunt

The Wild Hunt is an enigma among the fey nobles. His true identity beyond title and position as master of beasts is unknown, but he has some connection to The Huntsman—while also answering to elvish druids and consorting with powerful blood hags and dryads. The Lord’s court is the wilds itself, as all manner of beasts are loyal to him. His home, if he has any permanent dwelling, is as mysterious as his true identity. He and his Hunt move between the plane of shadow and the most ancient forests, so if he has a hidden seat of power, it is somewhere in one of those two places.
Depiction. The Wild Hunt comes in many forms, mostly as some sort of beast. His most common forms are that of a great stag or as a giant tiger.
Worshippers. The Wild Hunt is revered by many hunters and those who worship The Huntsman tend to also reverence The Wild Hunt. However it is the beasts of realms that are his true worshippers.
Commandments
  • Nature can never be tamed
  • Be free as the animals of the forests
  • Revere all manner of beasts as if they were me
                   

Comments

Please Login in order to comment!