Muspelheim

A land of primordial fire and lava home to a tribe of fire giants, here warriors are challenged to test their skills in a series of grueling battles against beasts, monsters and warriors of the Nine Realms. Enter at your peril. Muspelheim is known as "The Realm of Fire", stated to be the source of all heat in the Nine Realms. Its landscape consists of fiery volcanoes spitting ash and embers that blacken the skies, spurting lavafalls that create rivers of molten rock. It is here where Fenrir is imprisoned.

General Features

Population: Fire Giants, Devils, Fire Elementals
Ruler: Surtr
Weather: Scorching hot temperatures, far beyond any mortal can withstand. Without magical protection from the primordial fire, living beings would most certainly expire.
Lighting: The strong, suffused glow of lava makes the realm at least dimly lit. Sometimes black smoke obscurs all vision.
Sounds: The dull rumbling of ever-moving lava. The crackling of bursting lava bubbles. The deafening roar of erupting volcanoes. 
Terrain - Lava: Moving on such terrain is impossible. Only native inhabitants of the realm can move through such terrain. Those who cannot survive it move so upon boats built to ride the lava.
Terrain - Volcanoes: The foot of the volcanoes are a perilous place to wonder. The heat is most intense among the volcanoes of the realm.

Places of Interest 

Obsidian Plateau 

This small island floating on lava has a vast expanse of black glass, polished and glossy, as large as a dozen wheat fields with a titanic plateau rising from it. It is here that all affairs between the various factions of Muspelheim are initially settled.

Eldrmurra

On the edge of the realm there are no natural borders to contain the impetuous push of primordial fire. This magma river flows off the edge of the realm and brings its heat the the rest of the Nine Realms.

Surtr's Palace

Lost in lava, there is an island of formidable size. It is made out of solidified magma giving it a menacing black rocky appearance. There lives Surtr, the jotunn clan leader of the fire giants, sitting on his high blackened throne at the center of the main hall. 

The Nine Hells

The nine major cities of the Devils lie within close proximity to eachother, each ruled by its own hellish prince. These lands are drenched in blood and agony. Originally built by the Ashen King, the Nine Hells now thrive under individual rule.

The Isle of Fenrir

In the center of the realm lies its creator, the great wolf Fenrir, who's imprisonment here inadvertently transformed the realm into one of fire. His golden chains still bind him to the center of the Isle. A line of never fading chalk as been drawn around him, warning those who visit the safest distance one should stand, many died figuring out that distance.

City of Brass

Floating amid the Elemental Plane of Fire, the City of Brass was the epicenter of efreet culture and was the place from where the Sultan of the Efreet ruled.

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