While other barbarians lose themselves to their fury, the
Path of the Ancestors channels the power of the ancient
spirits of a tribe through rage. When the rage takes you,
the spirits of the ancients flow through your body, granting
you their strength and wisdom. Barbarians on the Path of
the Ancestors are often leaders, or respected advisors, with
the strength to bring greater tempers to heel.
WISDOM OF THE ANCIENTS
Starting when you choose this path at 3rd level, when you
rage, the spirits of your ancestors inhabit your body and
lend you their might. You have advantage on Wisdom
saving throws against spells and other magical effects.
SPIRITUAL LEADER
Beginning at 6th level, you can cast calm emotions once.
You regain the ability to do so when you finish a short or
long rest. The save DC for this spell is equal to 8 + your
proficiency bonus + your Wisdom modifier.
WRATH OF THE ANCIENTS
Beginning at 10th level, while raging, your
melee weapon attacks deal additional psychic
damage equal to your Wisdom modifier (minimum of 1).
UNFETTERED SOUL
Starting at 14th level, while raging you are under the
effect of a freedom of movement spell. You don’t need to
concentrate to maintain this effect.
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