Barbarian: Path of the Souleater

Spreading from a fringe sect among minotaur Knights of the Horn, souleaters deliberately infect themselves with a non‐contagious variant of the ravening. The disease doesn’t harm them, nor can it be removed; instead it empowers them. These barbarians consume souls to gain the power of their foes. Souleaters walk the knife’s edge between martial power and carnivorous madness.

Souleater

When you choose this path at 3rd level, you carry a dormant version of the ravening disease. When you reduce a beast, giant, humanoid, or monstrosity to 0 hit points with a successful attack, you can consume a portion of the creature’s soul, gaining temporary hit points equal to the creature’s CR + your Constitution modifier (minimum 1). When you consume a new soul, you can replace the benefits of the previous soul. Benefits from this feature last until you finish raging. You gain additional benefits from Souleater as you progress on this path.

Shield of the Soul

At 6th level, you can use your Souleater ability on aberration, elementals, and fey. In addition, when consuming a soul, you can choose to gain one of the creature’s damage resistances, damage immunities, or condition immunities as your own.

Bonebreaker

At 10th level, you can use your Souleater ability on celestials, dragons, and fiends. In addition, when consuming a soul, your weapon attacks gain bonus damage equal to the creature’s highest ability modifier (your choice).

Invincible

At 14th level, you instinctively absorb a consumed soul to preserve your own life. If you have consumed a soul with your Souleater ability and drop to 0 hit points, the benefits from Souleater end and you immediately regain hit points equal to the soul’s CR + your Constitution modifier.

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