Alfheim
First arriving in Alfheim is filled with lush forest terrain and a peaceful atmosphere. The bright realm of Alfheim is adorned with abundant and colorful flora, alongside luminous fauna which glitter the lands and skies of the Elf realm. The Elves' artistic architecture includes their unique light crystals, sapphire colored stones fueled by the Light of Alfheim that are plugged to structures in order to create bridges mades of solid light. When elves die they return here as elven spirits. The door to Alfheim has been closed for some time now, not even the Bifrost may be used to enter it, only in death may elves finally find themselves in their true home.
Ruler: The Elven Gods
Weather: Pleasant and mild climate, without excessive temperature ranges, like a gentle breeze of a summer morning.
Lighting: During the day, the sun sheds light on the world and warms it. At night, the whitest of moons lights this world's wonders.
Sounds: The rustling of trees, the calm backwash of the summer sea, the croaking of crickets and the chirping of birds.
Terrain - Plains: Although there are no roads or paths, travel pace in these areas remain normal.
Terrain - Mountains: These steep walls are challenging to climb, halving travel pace.
Terrain - Forests: A lush undergrowth makes traveling slower.
Terrain - Sea: These clear and warm waters require the guidance of an expert sailor, but do not slow travelers down.
General Features
Population: ElvesRuler: The Elven Gods
Weather: Pleasant and mild climate, without excessive temperature ranges, like a gentle breeze of a summer morning.
Lighting: During the day, the sun sheds light on the world and warms it. At night, the whitest of moons lights this world's wonders.
Sounds: The rustling of trees, the calm backwash of the summer sea, the croaking of crickets and the chirping of birds.
Terrain - Plains: Although there are no roads or paths, travel pace in these areas remain normal.
Terrain - Mountains: These steep walls are challenging to climb, halving travel pace.
Terrain - Forests: A lush undergrowth makes traveling slower.
Terrain - Sea: These clear and warm waters require the guidance of an expert sailor, but do not slow travelers down.
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