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Orlando

This old man clearly takes no care for his appearance, but he has a sharp and alert look about him. He wears a long wizard’s robe, a bit tattered around the hem and sleeves, with a bandolier of potions and an elegantly carved quarterstaff in one hand.   Guildmaster of the Arcane Collegium and Consul and member of the Free City Council, has withdrawn from many of the Collegium’s affairs and is spending many days of summer and fall with Aldona Silberhof (N female sorcerer 6), a whip-smart sorceress who serves as a Captain in the Runkelstad wands. While his enemies gossip about his lack of attention to Zobeck’s affairs, his friends seem pleased that Orlando has found an equal in arcane matters.   Biography
Orlando was once a simple clockmaker, the expert in gearing, hydraulics, and balances who built the Puffing Bridge and many of the early steam devices in the Free City. Most considered him a harmless crank, but he stayed gainfully employed for years while building and refining his art.   Gradually, he spent more and more time working on his gears, balance wheels, and mechanical forms of magic, learning wizardry as a way to expand his skills with machinery. More than twenty years ago, he joined the Arcane Collegium and began teaching his craft to others.   Orlando currently serves as Guildmaster of the Arcane Collegium and a Consul on the Free City Council. As a master of clockwork magic, he has created several interesting clockwork creatures he keeps hidden in his labs. He hopes to someday replace the need for human servants and apprentices entirely.   Goal
Orlando wants to keep creating various clockwork experiments and thus is often in need of money. He seeks outside funding when possible, but he can occasionally be talked into creating magical items for patrons for a high fee. His desire for knowledge is a form of greed in that he can never resist just one more experiment, even when it threatens others or runs a little bit out of control. In some cases, his devices have caused significant damage to the city, but his usefulness always outweighs the risk.   Scheme
Orlando is building himself a steam golem body, which he intends to inhabit upon completion. Volstaff Greymark is Orlando’s greatest enemy, for reasons not particularly clear to outsiders—a few say that Volstaff once refused to fund Orlando’s first successful experiment, and Orlando has borne a grudge ever since. Others claim Volstaff seduced Orlando’s late wife Ikaterina and Edmure was Volstaff’s bastard child by her. This may be entirely untrue, but it is very evident in Council meetings that they hate each other, and other Consuls have spread this bit of gossip.
  • old man
  • clearly takes no care for his appearance
  • a sharp and alert look about him
  • wears a long wizard’s robe that is tattered around the hem and sleeves
  • bandolier of potions
  • elegantly carved quarterstaff
Languages
Common, Kobold, Elvish, Gnomish, Dwarvish, Darakhul   Equipment
Staff of striking, common clothes, potion of resistance, spell scroll of cone of cold, spell scroll of disintegrate   Stats
Orlando
Children

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