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Simple Weapons

Melee Weapons

Name Cost Damage Weight Properties
Club 1 sp 1d4 bludgeoning 2 lb. light
Dagger 2 gp 1d4 piercing 1 lb. finesse, light, thrown (20/60)
Greatclub 2 sp 1d8 bludgeoning 10 lb. two-handed
Handaxe 5 gp 1d6 slashing 2 lb. light, thrown (20/60)
Javelin 5 sp 1d6 piercing 2 lb. thrown (30/120)
Light Hammer 2 gp 1d4 bludgeoning 2 lb. light, thrown (20/60)
Mace 5 gp 1d6 bludgeoning 4 lb. ---
Quarterstaff 2 sp 1d6 bludgeoning 4 lb. versatile (1d8)
Sickle 1 gp 1d4 slashing 2 lb. light
Spear 1 gp 1d6 piercing 3 lb. thrown (20/60), versatile (1d8)
   

Ranged Weapons

Name Cost Damage Weight Properties
Crossbow, light
Crossbow bolts
25 gp
1 gp
1d8 piercing 5 lb.
1 lb.
ammunition, range (80/230), loading, two-handed
Dart 5 cp 1d4 piercing 1/4 lb. finesse, thrown (20/60)
Shortbow
Arrows (20)
25 gp
1 gp
1d6 piercing 2 lb.
1 lb.
ammunition, range (80/320), two-handed
Sling
Sling bullets
1 sp
4 cp
1d4 piercing ---
1 lb.
ammunition, range (30/120)

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