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Met'Ari

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Welcome to Met'Ari, an ancient world of might and magic. A world where you could rely on your wits alone, the blade in your hand, the magic upon the wind, or any combination thereof. A world where the very forest around you might be alive, or the dragon hoarding over a mound of gold might have its eyes set on a greater prize, godhood. A world where you are what you make yourself out to be.   From the ancient dwarven strongholds of the Colborough Mountains to the nomadic centaur tribes on the Predomican Plains, to the tortles of the tropical, Carapace Bay, there is something for everyone on the continent of Oruin. The Coalition of Ezitash occupies the western half of Oruin, ruled by the All-Council, made up of the leaders of all of the clans, tribes, holds and cities within.   To the east lies the Kingdom of Eclea. Lorded over by King Eric III, a human with a taste for expanding his control, but his forces are ever battling against incursions from Magdramar's Claw, to the Southeast, where a thick jungle canopy hides orcs, goblins, and lizardfolk. Oftentimes, the only knowledge that they are nearby is the imposing beat of tribal war drums.

Met'Ari has 5 Followers

Campaigns

Rise of the Lizardfolk

Dungeons & Dragons 5e

Looking for Players
Blighted Origins

Dungeons & Dragons 5e