Oblivion Organization in Meskou | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Oblivion

Retconning, check its sub article <3   The earliest of mirrans that arrived called themselves the Chinderin, “The children” they venerated their gods the Oblivion, entities that don’t exist in the typical sense as they both existed without a spirit or vessel to reside. Much mystery surrounds them making the exact knowledge sceptical at best, nevertheless, the amount we know is worshippers would gift their bodies to their gods. This process is called “Echoen” meaning Echoing. This is done by making the individual abyss touched and turning their blood into ink ichor.    

Anbid

The embodiment of faith, command belief and loyalty. It is through him that dark divinity is possible. He is the patron of priests who have dismissed their old gods, taking on a more corrupt form of worship.  

Caien

The dawn of fertility and flowers, she is the one called upon during the births of heroes. She gifts the birthed with potential and strength to blossom into instruments of legends.  

Chedald

The wild beast that lurks the wilderness. She is the patron to druids, hunters and those who believe lycanthropy is a blessing. She is the beast the hunter Lurnth continuously pursues.  

Creeh

She is a jester, offering gifts and charity but at a cost far greater than the reward. She is associated with rivers and has a distaste towards the undead, lycanthropes and other monstrosities. This hatred goes against all the other Oblivion traditions making her somewhat of a betrayer.  

Geheim

A divine worshipped by sailors as a bad omen and referred to as the Endless Leviathan. Often striking deals with mortals for new info in exchange for old. They are a hoarder of knowledge and secrets. They lack morals and will easily sink a dozen ships just to see what was going on inside the sailors' heads when they see their true form.  

Loosreis

The traveller assists with navigation by stores across the fields, deserts and oceans. He is responsible for the Chinderin leaving the void and entering the known world by the country of Sey. This is best summarized by the saying "Hoechel ahgrond hin schip han vul chone ontchaan han mer on chwam", translating from Merani to "Though the abyss upon ship of ash stone rising from Ocean we came."  

Pearl

The light and warmth, through her warm embrace of life, is able to prosper. She was instrumental in the void in making sure the Chinderin didn't freeze to death. She is also associated with fire and its use in burning people n rituals.  

Verchal

The decaying one, the one responsible for teaching the arts of unification and lichdom. He governs all things undead and disease, through him plagues can be sent throughout the lands killing off the unworthy.  

Masuku

The shadow lurks in the corners of any room and during the shadow of night. They are a thief, an invisible evil. Thieves venerate them with desperation and lust for wealth, however as easily as they provide luck to the thief, they can easily take it away if they fancy.  

Vloech

The sage is dedicated to the passing on of the arcane. By possessing so much raw power he sewed the world back together from the fragments drifting in the void. He doesn't care how his magic is used as long as it is being used.  

Wraach

The judge is responsible for law and order. They kept everything in balance, if someone commits a crime the crime is committed back to them, and if someone is generous the generosity is returned. Nothing surpasses the original deed, pure balance. It is unknown what this true balance is and trying to understand it will lead to madness.

Articles under Oblivion



Cover image: by Artgalles

Comments

Please Login in order to comment!