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Shifter Aspects

A shifter draws strength from an association with a specific type of animal, eventually forming spiritual bonds with many different animals. However, her aspect has no influence on which forms she can take with shifter shape. Until reaching 5th level, a shifter has only a single aspect, but as she increases in level, she gains more control over her metamorphosis, allowing her to take on multiple aspects and even merge aspects. All shifter aspects have a form in which they manifest. This form grants a shifter a few of the animal’s physical traits.   The following options represent only the most common choices used by shifters. Other aspects based on different animals certainly exist, and might grant similar powers or entirely new abilities based on the animal’s themes and nature. You can use the following aspects as guides for developing aspects of your own design, but if you wish to do so, you must secure your GM’s permission.  
Bat
The aspect of the bat imparts mastery over darkness and the night. Though not as powerful in battle as some other aspects, those who take this aspect become adept at skirmishing and spying.   Form: You gain darkvision with a range of 60 feet. If you already have darkvision with this range or greater, the range of your darkvision increases by 30 feet. At 8th level, you gain darkvision with a range of 90 feet instead. If you already have darkvision with this range or greater, your darkvision increases by 30 feet. At 15th level, you gain the 8th-level benefit and gain blindsense with a range of 15 feet or, if you already have blindsense with a range of 15 feet or more, you increase its range by 10 feet.  
Bear
The aspect of the bear invokes a juggernaut of tireless endurance and furious power. Those who take this aspect are known for surviving severe wounds and delivering punishing blows in return.   Form: You gain a +2 enhancement bonus to your Constitution score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.  
Bull
The bull is a fierce charger and is adept at trampling its foes, pounding them to a bloody pulp.   Form: You gain a +2 enhancement bonus to your Strength score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.  
Chameleon
The chameleon is a tricky creature, easily able to hide from those who would do it harm.   Form: You gain a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level.  
Deinonychus
The deinonychus is adept at racing from ambush to deliver grievous wounds with its talons. This aspect infuses the shifter with an enhanced ability to surprise foes and strike first in battle.   Form: You gain a +2 bonus on Initiative checks. This bonus increases to +4 at 8th level and +6 at 15th level.  
Falcon
The falcon senses all and has the speed to hunt down even the most elusive prey. Those who take this aspect gain enhanced abilities to perceive and reconnoiter the wilderness—little escapes this shifter’s attention.   Form: You gain a +4 competence bonus on Perception checks. This bonus increases to +6 at 8th level and +8 at 15th level.  
Frog
The aspect of the frog grants great mobility in leaping through the air and swimming in water, as well surprising tactics in combat.   Form: You gain a +4 competence bonus on Acrobatics checks when jumping and on Swim checks. These bonuses increase to +6 at 8th level and +8 at 15th level.  
Lizard
The aspect of the lizard is one of swift, graceful movement, granting the ability to dart and scurry with an astounding agility and balance.   Form: You gain a +4 competence bonus on Acrobatics checks. This bonus increases to +6 at 8th level and +8 at 15th level.  
Monkey
The monkey is a climbing trickster who specializes in mobility and manual agility.   Form: You gain a +4 competence bonus on Climb checks. This bonus increases to +6 at 8th level and +8 at 15th level.  
Mouse
The aspect of the mouse offers the ability to gain access to hard-to-reach places while avoiding many attacks and effects.   Form: You gain evasion, as per the rogue class feature. At 12th level, this benefit becomes improved evasion, as per the rogue advanced talent.  
Narwhal
The aspect of the Narwhal is one of danger. This aquatic beast swims deftly through the sea, skewering whatever it wants.   Form: You gain a gore attack as a secondary weapon which deals 1d4 piercing damage. At 8th level, this gore attack’s damage becomes equal to your shifter evolution’s damage, and at 15th level, it becomes a primary natural attack.  
Owl
The aspect of the owl is one of silence. This predator glides through the night unheard, a master of stealthy attacks.   Form: You gain a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level.  
Porcupine
The porcupine is a defensive rodent capable of defending itself from many different sources of danger.   Form: Whenever a creature makes a melee attack against you with a non-reach weapon, it takes damage equal to your Wisdom modifier + 1/2 your shifter level.  
Shark
The shark is a bloodthirsty predator who can sense weakness, striking their foes when they are most vulnerable and leaving lasting wounds.   Form: You deal an additional +2 damage on attacks made against foes whose hit points are lower than their maximum. This bonus increases to +3 at 8th level and +4 at 15th level.  
Snake
The snake is a sneaky and lethal foe who strikes unexpectedly with deadly effect, while avoiding opportune strikes made in return.   Form: You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity. These bonuses increase to +4 at 8th level and +6 at 15th level.  
Stag
The stag can outrun or stand its ground against almost any foe. This aspect offers majestic grace and swift speed.   Form: You gain an enhancement bonus of +10 feet to your all speeds you possess. This bonus increases to +20 feet at 8th level and +40 feet at 15th level.  
Tiger
The tiger is a powerful but graceful hunter of the wild, quietly stalking its prey and then taking it down with ruthless efficiency.   Form: You gain a +2 enhancement bonus to your Dexterity score. This bonus increases to +4 at 8th level and +6 at 15th level.  
Wolf
The aspect of the wolf provides the senses and the attacks of the mighty wolf, whose instincts are honed to track and take down its prey.   Form: You gain the scent ability with a range of 10 feet, or, if you have the scent ability, the range increases by 10 feet. The range of this scent or the increase to your scent increases to 20 feet at 8th level and 30 feet at 15th level. The range doubles if the opponent is upwind and is halved if the opponent is downwind.  
Wolverine
This aspect unlocks the brutal ferocity and tenacious fury of the wolverine. The wolverine’s lust for battle invigorates its will to live, and it can press on in battle longer than its enemies expect.   Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. At 8th level, you gain Diehard as a bonus feat. At 15th level, you treat your Constitution as being 8 points higher for the purpose of determining when you die at negative hit points.  

Section 15: Copyright Notice

Legendary Shifters. Copyright 2018,Legendary Games; Authors N. Jolly and Siobhan Bjorknas

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