Spellscale
Created to be beauty, Spellscales hold within them the most perfect parts of dragons wrapped up inside a nice humanoid package. They are loyal to those they deem worthy of their friendship and will go to greath lengths for their friends.
Standard Racial Traits
Ability Score Modifiers: +2 Charisma, -2 Constitution
Size: Medium
Type: Humanoid with Dragonblood subtype
Base Speed: 30 feet
Languages: Common and Draconic. Bonus Languages: Dwarven, Elven, Gnome, and Halfling
DEFENSE RACIAL TRAITS
FEAT AND SKILL RACIAL TRAITS
SENSES RACIAL TRAITS
Low-Light Vision: Can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination
OFFENSE RACIAL TRAITS
Masters of Magic: +2 CL to (pick a magic school)
Blood Quickening: Each day, a spellscale can perform a draconic meditation to gain a benefit. Variations of this meditation are described in Blood-Quickening Meditations. The benefits of the performed meditation last for 24 hours. Meditations that grant a bonus on a check provide a racial bonus equal to half the spellscale's character level. Feats gained are temporary but otherwise treated as if the spellscale had taken the feat, except that having the feat in question doesn't count for the purpose of meeting any requirements or prerequisites. The meditations are individualized according to the dragon deity and to suit the particular spellscale. Each spellscale performs the blood-quickening meditation differently each time - the important thing to the spellscale is to sharpen his wits and focus his power. The meditation need not be a solitary exercise. Sometimes a spellscale involves members of his household or other companions in these mental calisthenics. Most spellscales try to perform each different meditation at least once every year
Standard Racial Traits
Ability Score Modifiers: +2 Charisma, -2 Constitution
Size: Medium
Type: Humanoid with Dragonblood subtype
Base Speed: 30 feet
Languages: Common and Draconic. Bonus Languages: Dwarven, Elven, Gnome, and Halfling
DEFENSE RACIAL TRAITS
FEAT AND SKILL RACIAL TRAITS
SENSES RACIAL TRAITS
Low-Light Vision: Can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination
OFFENSE RACIAL TRAITS
Masters of Magic: +2 CL to (pick a magic school)
Blood Quickening: Each day, a spellscale can perform a draconic meditation to gain a benefit. Variations of this meditation are described in Blood-Quickening Meditations. The benefits of the performed meditation last for 24 hours. Meditations that grant a bonus on a check provide a racial bonus equal to half the spellscale's character level. Feats gained are temporary but otherwise treated as if the spellscale had taken the feat, except that having the feat in question doesn't count for the purpose of meeting any requirements or prerequisites. The meditations are individualized according to the dragon deity and to suit the particular spellscale. Each spellscale performs the blood-quickening meditation differently each time - the important thing to the spellscale is to sharpen his wits and focus his power. The meditation need not be a solitary exercise. Sometimes a spellscale involves members of his household or other companions in these mental calisthenics. Most spellscales try to perform each different meditation at least once every year
Dragon | Effect |
---|---|
Aasterinian | +2 Disguise checks and the use of the Improved Counterspell feat three times on that day |
Astilabor | +2 Appraise checks and has unlimited use of the Eschew Materials feat for the day |
Bahamut | When he casts a spell, he can choose any creature targeted by or within the area of that spell. If the selected creature is evil, the spell deals 2d6 points of damage to it in addition to the spell's normal effects. A spellscale can use this ability three times on the day |
Chronepsis | +2 Listen checks and the use of the Silent Spell feat for the day |
Falazure | treat all inflict spells as being on his spell list for the purpose of using spell completion and spell trigger magic items on that day |
Garyx | Widen Spell feat twice on that day |
Hlal | +2 Perform (storytelling) checks and the use of the Heighten Spell feat three times on that day |
Io | +2 Spellcraft checks and the use of the Empower Spell feat three times on that day |
Lendys | +2 Concentration checks and the use of the Still Spell feat for the day |
Tamara | treats all cure spells as being on his spell list for the purpose of using spell completion and spell trigger magic items on that day |
Tiamat | When he casts a spell, he can choose any creature targeted by or within the area of that spell. If the selected creature is good, the spell deals 2d6 points of damage to it in addition to the spell's normal effects. A spellscale can use this ability three times on the day |
Basic Information
Anatomy
Scale like skin. Beautiful and charming.
Lifespan
400 years
Average Height
5' 4"
Average Weight
140 lbs
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