Drow
Those high elves that turned their back toward the rest of the elves when the Weaver was killed, retreating deep down into the dark they found themselves new gods. With their rebutle of their old God they were cursed, never to be able to live comfortably in the light of day. Now they seek their revenge, powered by their new Gods, aginst the Elves and their light.
Standard Racial Traits
Ability Score Modifiers: +2 Dexterity, +2 Charisma, and –2 Constitution
Size: humanoids with the elf subtype
Type: Medium
Base Speed: 30 feet
Languages: Abyssal and Undercommon. Bonus Language: Aklo, Aquan, Common, Draconic, Drow Sign Language, Gnome, or Goblin
DEFENSE RACIAL TRAITS
Immunities: Immune to magic sleep effects and gain a +2 racial bonus on saving throws against enchantment spells and effects
Spell Resistance: Sspell resistance (SR) equal to 6 plus their total number of class levels
FEAT AND SKILL RACIAL TRAITS
Keen Senses: +2 racial bonus on Perception checks
SENSES RACIAL TRAITS
Superior Darkvision: 120 feet
OFFENSE RACIAL TRAITS
Poison Use: Skilled in the use of poisons and never risk accidentally poisoning themselves
Spell-Like Abilities (Su): Cast dancing lights, darkness, and faerie fire, once each per day, using their total character level as caster level
WEAKNESS RACIAL TRAITS
Light Blindness: Abrupt exposure to any bright light blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area
Standard Racial Traits
Ability Score Modifiers: +2 Dexterity, +2 Charisma, and –2 Constitution
Size: humanoids with the elf subtype
Type: Medium
Base Speed: 30 feet
Languages: Abyssal and Undercommon. Bonus Language: Aklo, Aquan, Common, Draconic, Drow Sign Language, Gnome, or Goblin
DEFENSE RACIAL TRAITS
Immunities: Immune to magic sleep effects and gain a +2 racial bonus on saving throws against enchantment spells and effects
Spell Resistance: Sspell resistance (SR) equal to 6 plus their total number of class levels
FEAT AND SKILL RACIAL TRAITS
Keen Senses: +2 racial bonus on Perception checks
SENSES RACIAL TRAITS
Superior Darkvision: 120 feet
OFFENSE RACIAL TRAITS
Poison Use: Skilled in the use of poisons and never risk accidentally poisoning themselves
Spell-Like Abilities (Su): Cast dancing lights, darkness, and faerie fire, once each per day, using their total character level as caster level
WEAKNESS RACIAL TRAITS
Light Blindness: Abrupt exposure to any bright light blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area
Lifespan
2200 years
Average Height
4' 8"
Average Weight
120 lbs
Average Physique
Gray/black skin, white hair, purple eyes
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