Air

During the War of Creation, these were given as a 'gift' to the air primoridals for safety for the rest of the Gnomes.  Once the war ended they returned to their people, forever changed by the primordials.  Since that time the Air Gnomes have adapted to a nomadic life and seek adventure wherever they wonder.
    Standard Racial Traits
Ability Score Modifiers: +2 Dexterity, -2 Strength, -2 Constitution
Size: Small
Type: Humanoid with Gnome and Air subtypes
Base Speed: 20 feet, 10 feet fly
Languages: Common, Gnome, and Auran. Bonus Languages: Draconic, Elven
  DEFENSE RACIAL TRAITS
Earthen Defence: +4 dodge bonus to Armor Class against Large or larger creatures of the earth subtype
Illusion Resistance: Gnomes gain a +2 racial saving throw bonus against illusion spells and effects
  FEAT AND SKILL RACIAL TRAITS
Keen Senses: +2 racial bonus on Perception checks
Natural Fliers: +2 racial bonus on fly
  SENSES RACIAL TRAITS
Low-Light Vision
  OFFENSE RACIAL TRAITS
Weapon Familiarity: Treat any weapon with the word “gnome” in its name as a martial weapon
Hatred: Gnomes receive a +1 bonus on attack rolls against terrain subtypes
Gnome Magic: +1 to the DC of any saving throws against Abjuration spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—Feather fall, ghost sound, prestidigitation, and Expedious retreat. The caster level for these effects is equal to the gnome’s level. The DC for these spells is equal to 10 + the spell’s level + the gnome’s Charisma modifier
Lifespan
250 years
Average Height
3' 0"
Average Weight
30 lbs
Average Physique
Small and frail, joyous, flowing hair

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