Aasimar
Born of celestial blood and those of the Material Plane, Aasimars are seen as good omens and many are held in favor with the communities they are born into. Even with this acceptence they find it difficult to connect with many, their celestial blood granting them extended life.
Standard Racial Traits
Ability Score Modifiers: +2 Wisdom and +2 Charisma (see Options)
Size: Size based off parents size
Type: Outsiders with the native subtype
Base Speed: 30 feet
Languages: Common and Celestial. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Halfling, and Sylvan
DEFENSE RACIAL TRAITS
Celestial Resistance: Have acid resistance 5, cold resistance 5, and electricity resistance 5
FEAT AND SKILL RACIAL TRAITS
Skilled: +2 racial bonus on Diplomacy and Perception checks (see Options)
SENSES RACIAL TRAITS
Darkvision: 60 feet
OFFENSE RACIAL TRAITS
Spell-Like Ability (Sp): Can use daylight once per day as a spell-like ability (caster level equal to the aasimar’s class level) (see Options)
Options:
Standard Racial Traits
Ability Score Modifiers: +2 Wisdom and +2 Charisma (see Options)
Size: Size based off parents size
Type: Outsiders with the native subtype
Base Speed: 30 feet
Languages: Common and Celestial. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Halfling, and Sylvan
DEFENSE RACIAL TRAITS
Celestial Resistance: Have acid resistance 5, cold resistance 5, and electricity resistance 5
FEAT AND SKILL RACIAL TRAITS
Skilled: +2 racial bonus on Diplomacy and Perception checks (see Options)
SENSES RACIAL TRAITS
Darkvision: 60 feet
OFFENSE RACIAL TRAITS
Spell-Like Ability (Sp): Can use daylight once per day as a spell-like ability (caster level equal to the aasimar’s class level) (see Options)
Options:
Number | Heritage | Typical Alignment | Ability Modifiers | Skill Modifiers | Spell-like Ability Modifers |
---|---|---|---|---|---|
1 | Agathion-Blooded (Idyllkin) | NG | +2 Con, +2 Cha | Handle Animal, Survival | summon nature’s ally II |
2 | Angel-Blooded (Angelkin) | CG, NG, or LG | +2 Str, +2 Cha | Heal, Knowledge (planes) | alter self |
3 | Archon-Blooded (Lawbringers) | LG | +2 Con, +2 Wis | Intimidate, Sense Motive | continual flame |
4 | Azata-Blooded (Musetouched) | CG | +2 Dex, +2 Cha | Diplomacy, Perform | glitterdust |
5 | Garuda-Blooded (Plumekith) | CG | +2 Dex, +2 Wis | Acrobatics, Fly | see invisibility |
6 | Peri-Blooded (Emberkin) | NG | +2 Int, +2 Cha | Knowledge (planes), Spellcraft | pyrotechnics |
Lifespan
Double their Parents
Average Height
Based off parents
Average Weight
Based off Parents
Average Physique
Golden eyes, pale/metallic skin
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