Ministry of the Wetlands--Culture
Ministry of the Wetlands
Alignment Suggestions: The Ministry's take on government is surprisingly strict, and Lawful alignments are much more common than Chaotic.
Languages Known: In addition to Common, your native language is Hisstakai. If your species has a Private language you can choose to be fluent in that as well. Otherwise you are fluent in either Hiss-Talk (the local version of Halfling) or Na'atene.
Cultural Weapon Training: You have learned proficiency with spear, scimitar, and javelin.
Skill Proficiencies: You are proficient in either Nature or Survival.
Tool Proficiencies: Choose one of Brewer's Supplies, Carpenter's Tools, Leatherworker's Tools, Potter's Tools or Weaver's Tools to be skilled with.
Bounty of the Wetlands: "Whatever your needs, the wetlands provide," is practically the motto of the Ministry. So long as you have a knife and any appropriate tool set, and are currently in a wetlands area, you can spend a short rest to create any one non-metal item of up to 5 gp value and up to 7 pounds from the Player's Handbook lists of equipment. The items will be obviously composed of natural materials. Once you have used this ability, you cannot use it again until after your next long rest, as you need time to collect the rarer ingredients for your products.
Heritage Suggestions:
Some time ago, an area at the verge of the Ministry was the hub of a failed invasion from the plane of Pandemonium. Although it was eventually beaten back, in the process many families became infused with Tiefling or Entropian strains. A smaller number acquired Aasimar and Tick-tock ancestries in the course of fighting off the attack. Ever since those events, the Ministry has become more and more opposed to the use of arcane magic, finally outlawing it entirely in recent years. Thus those practitioners of Traditional Heritages have become both fewer and more cautious about their uses and endowment, as have magical tattoo artists.
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