BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Magical Tattoos--Heritage

Tattoo Enchantments:

  Recipients of this heritage receive a tattoo to mark significant events in their lives, such as reaching adulthood. Choose one of the following tattoos at 1st level. At 4th level choose a second, and at 7th level choose a third. You must be able to return to the artist who applied your first tattoo in order to acquire these new tattoos, or find another practitioner if the original artist is not available.
Beast Tongue. Your tattoo grants you the ability to speak with Small and smaller beasts.
Darkness of the Deep. Your tattoo grants you the ability to breathe underwater.
Eyes of Night. Your tattoo grants you Darkvision to 60’.
Fell Resilience. Your tattoo grants you resistance to one damage type of your choice.
Natural Magic. Your tattoo allows you to cast one cantrip of your choice.
Secret Wisdom. Your tattoo grants you proficiency in one skill of your choice.
Swift Shadow. Your tattoo adds an additional 5 feet of movement to your base walking speed.
Umbral Shield. Your tattoo grants you the ability to cast mage armor once a day.
Vicious Blade. Your tattoo grants you the ability to conjure a shadowy dagger as a bonus action. Only one such dagger can exist at a time, and it does not count as magical. If it leaves your hand, it dissipates into wisps of shadow at the end of your turn. Otherwise, the dagger lasts for one minute.


Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!