Open Sea Ormr
Open Sea Ormr CR: 13 (10000 XP)
STR
23 +6
DEX
15 +2
CON
21 +5
INT
3 -4
WIS
12 +1
CHA
6 -2
Hold Breath. The open sea ormr can hold its breath for 12 hours Siege Monster. The open sea ormr deals double damage to buildings and structures Apex Predator. Has advantage on saving throws against being frightened and cannot be frightened by creatures smaller than it.
Actions
Multiattack. The open sea ormr an make a bite and tail attack on its turn. It cannot make both attacks against the same creature Bite. +11 to hit:, 10ft., , one target. Hit 33(4d12+7) piercing damage. If the target is a Huge or smaller creature, it is grappled (escape DC 19). While a creature is grappled in this manner, it is restrained. The ormr can use its bonus action to make another bite attack against a target grappled in this manner. The ormr cannot make bite attack against another target Tail. +11 to hit:, 15ft., , one target. Hit 25(4d8+7) bludgeoning damage. If the target is a creature, it must succeed a DC 19 Constitution saving throw or be stunned until the end of its next turn.
Comments