Coastal Sea Ormr
Coastal Sea Ormr CR: 3 (700 XP)
STR
20 +5
DEX
15 +2
CON
16 +3
INT
3 -4
WIS
12 +1
CHA
6 -2
Hold Breath. The ormr can hold its breath for one hour Reactive. The coastal sea ormr can take one reaction on every turn in combat Siege Monster. The ormr deals double damage to buildings and structures Aggressive. Can move up to its movement speed toward a hostile creature that it can see as a bonus action Blood Frenzy. When it takes the Attack action against a creature below half its hitpoint maximum, it can make an additional bite attack as part of that action.
Actions
Bite. +7 to hit:, 15ft., , one target. Hit 21(3d10+4) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). While a creature is grappled in this manner, it cannot make a bite attack against another target
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