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Coastal Sea Ormr

Coastal Sea Ormr CR: 3 (700 XP)

Huge ormr, unaligned
Armor Class: 12 (natural armor)
Hit Points: 76 (8D12 +24)
Speed: , swim: 80 ft

STR

20 +5

DEX

15 +2

CON

16 +3

INT

3 -4

WIS

12 +1

CHA

6 -2

Skills: Athletics +7, Perception +3
Senses: darkvision 120ft., passive Perception 14
Challenge Rating: 3 (700 XP)

Hold Breath. The ormr can hold its breath for one hour   Reactive. The coastal sea ormr can take one reaction on every turn in combat   Siege Monster. The ormr deals double damage to buildings and structures   Aggressive. Can move up to its movement speed toward a hostile creature that it can see as a bonus action   Blood Frenzy. When it takes the Attack action against a creature below half its hitpoint maximum, it can make an additional bite attack as part of that action.

Actions

Bite. +7 to hit:, 15ft., , one target. Hit 21(3d10+4) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). While a creature is grappled in this manner, it cannot make a bite attack against another target


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