Avalanche Spell in Mannaheim | World Anvil
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Avalanche

Avalanche

8-level Evocation

Casting Time: 1 action
Range/Area: Sight
Components: V, S
Duration: Instantaneous
You designate a point that you can see. An avalanche starts to form in a 100 ft radius of this point. Creatures in the area must make a Dexterity saving throw to take half damage or take 6D8 cold damage and 6D8 bludgeoning damage. Constructs, structures, and terrain (trees, vegetation, ect.) take full damage. Creatures who fail their Dexterity saving throws are buried under the snow. Only Huge and smaller creatures can be buried under the avalanche. Also, the avalanche douses all flames it comes into contact with, magical or not. Ice and snow brought on by this spell remain intact until melted. Instant melting of the snow causes a flood, against which creatures can make a Strength saving thrown to avoid it. On a failed save, creatures are caught by the flood. They take 1D6 bludgeoning damage every round for 1 minute or until they succeed on a Strength Check to get out.
Available for: Seiðr

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