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Aurochs

Aurochs CR: 2 (450 XP)

Large beasts, unaligned
Armor Class: 14 (natural armor)
Hit Points: 42 (5D10 + 15)
Speed: 50 ft

STR

20 +5

DEX

10 +0

CON

16 +3

INT

2 -4

WIS

10 +0

CHA

6 -2

Senses: passive Perception 10
Challenge Rating: 2 (450 XP)

Powerful Build. The aurochs counts as one size larger when determining the aurochs' carrying capacity and the weight it can push, drag, or lift.   Charge. If the aurochs moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.   Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 6) bludgeoning damage.

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