Spoilers and Syntax in Malsuli | World Anvil
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Spoilers and Syntax

I make use of various prefixes and affixes, as well as symbols, to mark information quickly, should you encounter something that seems to be a typo, it probably is. But if it isn't, you can figure out what it means here.

Spoilers

Most spoilers are categorized by the severity related to my campaign. If you're not in a campaign of mine, then technically nothing is a spoiler for you.
Also reformat this ENTIRE thing when you get better words.

Mild

Most of these are fine to read. Often times these are just indirect spoilers. E.g. two NPCs might be having a conversation, when the players don't know those two NPCs are connected.

Light

Nearly equivalent to Mild, but focuses more on direct spoilers. Not just implied relations.

Medium

Depending on how spoiler free you want to go, this is were I highly reccomend stopping. (Assuming you're reading any of them). Spoilers of this category are likely immediate plot relevant, or arc relevant. Or of a similar scope.

High

Spoilers of this level are going to detail out some sort of unknown, maybe a backstory thread, maybe something more.

Extreme

These spoilers likely have direct information about one or more NPCs that is currently unknown and plot relevant across a large span of time. E.g. the function of an artifact, the motivation of an unknown force, etc.

Don't

Just don't look at it, whatever this is, it is a huge spoiler to the story. Potentially a campaign spanning twist, or equivalent.
Now you might be asking, are 6 levels of spoiler required? No but I love me my boxes. Also because a 2x2 doesn't look as good as a 3x2 (Column x Row)
 

Syntax

Various symbols mean different things.
  • < > Mean that the word or words enclosed within are placeholder, and are intended to be changed.

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