Argil
The southern port on the Ocean of Aber. Agril is a large fishing port and is home to revolutionized new ships called caravels. Smaller and faster, they utilize triangular sails that can catch the wind from more austere angles than was previously possible. Agril is, thus far, the only city to have reconnected with the greater world beyond these lands and they are taking advantage of this access to gain back a deal of wealth previously lost in the Age of Isolation. The construction of their caravels is a badge of pride and the Lords of the city deal harshly with any outsiders that attempt to replicate the designs. A handful of pirates have attempted to circumvent this, though, by simply commandeering ships.
One of the greatest things Argil has brought back from across the ocean are airships (hot air balloon, not magic turbines). There are extremely few that make port in Argil and fewer still that belong to natives of these lands. Most that can be seen connect the elite of Argil with lands to the west.
Type
City
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