Description
Every day brings a new challenge to a
Half-Giant. Food, water, shelter, and acceptance are rare in the uppermost mountain reaches of Thuria. A single mistake can bring doom to an entire tribe, while an individual’s heroic effort can ensure the entire group’s survival. Half-giants place a premium on self-sufficiency and individual skill. They have a compulsion to keep score, counting their deeds and tallying their accomplishments to compare to others. Half-giants love to win, but they see defeat as a prod to improve their skills. The main thing a half-giant wants in life is acceptance from giants, humans, or both. Some Half-Giants attempt to gain acceptance by accomplishing heroic deeds. Half-giants who are raised among the giant culture will attempt to gain acceptance by honing their combat skills to perfection. Adventuring typically allows them to hone their combat skills and accomplish heroic deeds at the same time, so most Half-Giants who get the chance to will gladly join an adventuring party.
Character Build
Half-giants are very tall and well-muscled.They typically look like humans, but at times they are also known to look like the giant of which they are kin. Many, however, are known to look slightly more primal or have skin more closely colored to stone than actual flesh.
- Height Minimum = 230cm(7'5")
- Height Maximum = 270cm(8'8")
Roleplay Redux Racial Abilities:
- Half-Giants are granted the racial ability "Toss". Upon successfully grappling a target smaller than you, you may throw them in a direction of your choice. If they collide with another person or object, both of them take damage.
Indrid's Racial Stats:
- Strength: 6
- Expertise: 4
- Vitality: 4
- Perks: Tenacity, Homeostasis, Toughness, Night Vision
Comments