Ivydew Staff, the Staff of Ursa
Ivydew Staff
Magic Item, Lance, Legendary, Attunement Required Ursa - Druid - quarterstaff - Ivydew Staff (used to increase magic or melee so any druid subclass can use it—it will merge with a shapechanged druid as armor—thoughts?) When found this is a 7'6" long, basic steel lance with a two foot blade that holds a large ruby eye in a recess of the hilt. This weapon will act as a regular lance unless in the hands of a Dragoon and will, when attuned to, size to whomever it is meant to serve. Along with this, there is a deep power hidden inside that can be unlocked with the True Mark of Bahamut. If the Dragoon user has said mark, they can awaken this weapon using a Bonus Action. When awakened, the user is enveloped in a shield of flame which grants them immunity to fire damage and grants them a fiery aura. Any enemies who attempt to move within 15 feet of the user must make a DC 18 Constitution saving throw to attempt to handle the heat produced by the fiery aura, taking 2d10 Fire damage on a fail, or half on a save. Due to the magical properties of the aura, this damage ignores resistances and immunities. Furthermore, if the user moves at least 20 feet in a straight line towards a target before making an attack against them, the lance bursts into a spear of fire, granting the user +10 Speed until end of turn and – if their attack hits – an additional 4d10 fire damage. This attack also ignores resistances and immunities.
Item type
Unique Artifact
Bonus Action: Awaken Enveloped in flame, gain immunity to fire damage and a fiery aura. Enemies who try to move within 15' of user must make a CON saving throw (DC18). They take 2d10 on a fail, half on a save. Movement Bonus If user moves at least 20' straight toward a target before attacking them, the lance becomes a spear of fire, granting an additional +10 Speed until end of turn. On a successful hit, user deals an additional 4d10 fire damage that ignores all resistances.
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