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Warp Strike

Available For: Warlock, Eldritch Knight Fighter, Bladesinging Wizard, War Magic Wizard, Horizon Walker Ranger

Casting Time: 1 Action

Range/Area: Self

Components: V, S, M (a ring, necklace, or other accessory used as a material anchor.)

Duration: 1 Minute

Attack/Save: N/A

School: Abjuration

Temporarily entwine your form with strands of the weave itself, partially uprooting yourself from the material plane in the process. For the next minute or until this spell is dispelled, whenever you make a melee weapon attack, you may teleport up to 10ft in any direction. This does not cost any movement, and may be done before or after making any attack rolls. Additionally, whenever you hit a creature with a melee weapon attack, that attack deals an additional 1d6 + 1 force damage.

When you cast this spell using a spell slot of 3rd level or higher, the bonus attack damage increases by 1d6 and the teleportation distance increases by 5 feet for each slot level above 2nd.

This homebrew content was written and designed by Jaycob Mountford for Dungeons & Dragons 5th Edition under the SRD5.1 Creative Commons license.


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