Supervision


Let me help you. Can you feel it ?
Supervision is an idiom smithed by merging the noun of Flux with the verb Handle.

by Gurlu
by Gurlu

Supervision

by Gurlu

Supervision


by Gurlu
by Gurlu
by Gurlu
1
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu

The caster enhances their inherent Flux awareness or that of a designated target ; making them more aware of its fluctuations in the world and detecting surges in activity.
  It gains Advantage on Saving Throws against idioms and energy related hazards. The effect ends when the idiom stops being maintained.

ENTITY

The target must be able to be touched by the caster.

Touch
by Gurlu
by Gurlu
1 minute (10 rounds)
Cost
Effect
2 (+1)
The target gains a bonus of +1 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
3 (+2)
The target gains a bonus of +2 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
4 (+3)
The target gains a bonus of +3 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
5 (+4)
The target gains a bonus of +4 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
6 (+5)
The target gains a bonus of +5 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
7 (+6)
The target gains a bonus of +6 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
8 (+7)
The target gains a bonus of +7 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
9 (+8)
The target gains a bonus of +8 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.
10 (+9)
The target gains a bonus of +9 to the next Saving Throws against idioms and energy related hazards. This bonus disappears prematurely if the idiom stops being maintained.


Cover image: by Gurlu

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