Runic Trap (Piège Runique)
You'll never see it coming.Runic Trap (Piège Runique in French) is an idiom smithed by merging the noun of Flux with the verb Conceal.
The caster seals unstable Flux in a solid surface, marking a circle with a diameter of 1 meter. When entities step on or touch the circle, it detonates. The circle explodes automatically if the structural integrity of the surface or item it resides on breaks or if it becomes anything else than solid.
POINT
The target must be in line of sight. The surface must be solid.
Gradation
Effect
Critical Failure
The target is violently hit by the explosion. An exposed item of the target is harmed or affected ; the exact effects being at the game master's discretion.
Failure
The target is hit full force by the explosion.
Partial Failure
The target is hit full force by the explosion.
Partial Success
The target avoids parts of the explosion. Reduces damage by one Damage Tick.
Success
The target avoids parts of the explosion. Damage is halved.
Critical Success
The target avoids most of the explosion. Damage is divided by 4.
AoE
radius

by Gurlu
1 hour
Cost
Effect
4 (+1)
Add a bonus of Tiny Flux Damage to the Damage Roll.
5 (+2)
The damage of the idiom becomes High.
6 (+3)
The damage of the idiom becomes High. Add a bonus of Tiny Flux Damage to the Damage Roll.
7 (+4)
The damage of the idiom becomes Major.
8 (+5)
The damage of the idiom becomes Major. Add a bonus of Tiny Flux Damage to the Damage Roll.
9 (+6)
The damage of the idiom becomes Severe.
10 (+7)
The damage of the idiom becomes Severe. Add a bonus of Tiny Flux Damage to the Damage Roll.










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