Magic Aura (Aura Magique)


Lights up!
Magic Aura (Aura Magique in French) is an idiom smithed by merging the noun of Flux with the verb Alter.

by Gurlu
by Gurlu

Magic Aura

by Gurlu

Aura Magique


by Gurlu
by Gurlu
by Gurlu
0
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu
by Gurlu

The caster lightly infuses an item with Flux, granting it a magical aura.   The aura of Flux perceived by this item is increased, making it appear stronger than it seems. Entities need to pass a Resonance Saving Throw (DC 10) to see through the falsehood.   If the caster decides to and if the item is not a light source already, it starts shining faintly, creating a dim light source with a 2 meters radius. This light increases as the idiom is upcast.
ITEM

The target must be able to be touched.

Touch
by Gurlu
1 hour
Cost
Effect
1 (+1)
The DC of the Resonance Saving Throw becomes 11. The item can emit a bright light within a 1 meter radius and a dim light for an additional 3 meters.
2 (+2)
The DC of the Resonance Saving Throw becomes 12. The item can emit a bright light within a 2 meter radius and a dim light for an additional 6 meters.
3 (+3)
The DC of the Resonance Saving Throw becomes 13. The item can emit a bright light within a 3 meter radius and a dim light for an additional 9 meters.
4 (+4)
The DC of the Resonance Saving Throw becomes 14. The item can emit a bright light within a 4 meter radius and a dim light for an additional 12 meters.
5 (+5)
The DC of the Resonance Saving Throw becomes 15. The item can emit a bright light within a 5 meter radius and a dim light for an additional 15 meters.
6 (+6)
The DC of the Resonance Saving Throw becomes 16. The item can emit a bright light within a 6 radius and a dim light for an additional 18 meters.
7 (+7)
The DC of the Resonance Saving Throw becomes 17. The item can emit a bright light within a 7 radius and a dim light for an additional 21 meters.
8 (+8)
The DC of the Resonance Saving Throw becomes 18. The item can emit a bright light within a 8 meter radius and a dim light for an additional 24 meters.
9 (+9)
The DC of the Resonance Saving Throw becomes 19. The item can emit a bright light within a 9 meter radius and a dim light for an additional 27 meters.
10 (+10)
The DC of the Resonance Saving Throw becomes 20. The item can emit a bright light within a 10 meter radius and a dim light for an additional 30 meters.


Cover image: by Gurlu

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