Frozen
The creature is cold, or encased in ice.
Frozen exists in 3 tiers of intensity. Applying the condition multiple times does not increase or decrease its intensity. Rather, intensity increases or lowers depending on specific conditions.
| Tier | Effects |
|---|---|
| 1 | The creature is cold, ice hampering its movement. It has Disadvantage on its Dexterity Saving Throws. |
| 2 | The creature is covered with frost. - It has Disadvantage on its Dexterity Saving Throws. - It gains resistance to Fire damage. - It has vulnerability to Frost damage. If the creature is applied Wet afterward, Frozen will become tier 3 for an amount of turns equal to the tier of Wet applied. |
| 3 | The creature is completely encased in ice. - It is Incapacitated : it cannot take any Actions or Reactions and stops maintaining idioms. - It automatically fails Strength and Dexterity Saving Throws. - Attack rolls against the creature have Advantage. - It gains vulnerability to Bludgeoning, Force and Sonic damage. - It gains resistance to Fire damage and immunity to Burning. If the creature is dealt Bludgeoning, Force or Sonic damage, the ice shatters and the condition goes back to tier 1. |

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