Flare-torch (Torche-fusée)
I need a distraction.Flare-torch (Torche-fusée in French) is an idiom smithed by merging the noun of Fire with the Wild verb Signal.
Hurls a bright, whistling mote of fire.
The projectile illuminates its surroundings in a sphere of 5 meters radius as it travels and ends.
If aimed at an entity, inflicts Blinded for 1 turn.
POINT
Can be shot in any direction. If aimed at an entity, the target must be in line of sight.
Gradation
Effect
Critical Failure
The target becomes Blinded for 2 turns.
Failure
The target becomes Blinded for 1 turn.
Partial Failure
The target is distracted. Attack Rolls against it have Advantage for 1 turn.
Partial Success
The target is slightly distracted. The next Attack Roll against it in this turn has Advantage.
Success
The target is unphased. Nothing happens.
Critical Success
The target is unphased and avoids the effect. The caster is slightly blinded by the light : for 1 turn, the caster has Disadvantage on its Attack Rolls.
AoE
radius
Cost
Effect
2 (+1)
The radius of the AoE is set to 2 meters.
3 (+2)
The radius of the AoE is set to 3 meters.
4 (+3)
The radius of the AoE is set to 4 meters.
5 (+4)
The AoE of the idiom does Tiny Fire Damage and its radius is set to 5 meters.
6 (+5)
The AoE of the idiom does Tiny Fire Damage and its radius is set to 6 meters.
7 (+6)
The AoE of the idiom does Tiny Fire Damage and its radius is set to 7 meters.
8 (+7)
The AoE of the idiom does Moderate Fire Damage and its radius is set to 8 meters.
9 (+8)
The AoE of the idiom does Moderate Fire Damage and its radius is set to 9 meters.
10 (+9)
The AoE of the idiom does Moderate Fire Damage and its radius is set to 10 meters.











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