Energy Transfer (Transfert d'Énergie)
Take my energy !Energy Transfer (Transfert d'Énergie in French) is an idiom smithed by merging the noun of Flux with the verb Absorb.
The caster infuses Flux or absorbs it from a target, exchanging Flux Points. When absorbing, the idiom costs 0 Flux Points. The target looses 2 Flux Points and the caster regains 1 Flux Point. The idiom can be maintained to extend the idiom's duration. When doing so, the caster consumes 2 actions on each of their turn and inflict Grappled on the target. The maintaining stops immediately if the target looses the Grappled condition. When infusing, the idiom costs 2 Flux Points. The target regains 1 Flux Point. Upcasting this idiom allows transferring more Flux Points to the target.
THING
The target must be in line of sight.
Gradation
Effect
Critical Failure
The target is staggered by the absorption. It looses 2 Flux Point and the caster regains 1. It also becomes Drained for 1 turn.
Failure
The target gets its energy sapped. It looses 2 Flux Point and the caster regains 1.
Partial Failure
The target partially resists the effect. It looses 1 Flux Point and the caster regains 1.
Partial Success
The target partially resists the effect. It looses 1 Flux Point and the caster regains 0.
Success
The target resist the effect. It looses 0 Flux Point and the caster regains 0.
Critical Success
The target resist the effect. It looses 0 Flux Point and the caster regains 0. The idiom cannot be maintained or stops being maintained.
Cost
Effect
3 (+1)
The target regains 1 Flux Point.
4 (+2)
The target regains 2 Flux Point.
5 (+3)
The target regains 2 Flux Point.
6 (+4)
The target regains 3 Flux Point.
7 (+5)
The target regains 3 Flux Point.
8 (+6)
The target regains 4 Flux Point.
9 (+7)
The target regains 4 Flux Point.
10 (+8)
The target regains 5 Flux Point.












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