Charisma
Charisma is the mix between Finesse and Mind. It defines an entity's force of personality and ability to interact with others.
It affects intimidation, confidence, lying, persuasion, communication, leadership and performance.
This Ability's score start at 10, but is initially adjusted during character creation. It can be increased further through Level progression.
It affects intimidation, confidence, lying, persuasion, communication, leadership and performance.
This Ability's score start at 10, but is initially adjusted during character creation. It can be increased further through Level progression.

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